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A jam submission

For River and EverView game page

Submitted by perplexgg — 43 minutes, 3 seconds before the deadline
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For River and Ever's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#603.0833.083
Presentation#612.7502.750
Overall#922.3962.396
Concept#1052.0002.000
Enjoyment#1081.7501.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
VS Code, ThreeJS, MECS

Use of the limitation
2 colors per object, almost everything is rotated rectangular sprites

Cookies eaten
0

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Comments

Submitted(+1)

Impressive engine you have.
I looked at Bounce, MECS and Monomorph, they seem to really squeeze the maximum out of Three.js and what JavaScript in general can do in the browser.
Unfortunately the game here felt lacking in many areas, but definitely not in technical prowess!

Developer

Thanks for the nice words! Yes indeed the planned (and slightly prototyped) gameplay didn't make it in the end. Blame "game jam dev me" and not "game engine dev me", I just didn't use my time well enough. :)

Btw, you may be interested to know that I just updated the template project (for those who don't know, here's the demo and repo) to include dynamic physics for explosions/debris!

Submitted (1 edit) (+1)

Its looking pretty but not much gameplay sadly :(

Submitted(+1)

Really nice presentation :)

Submitted(+1)

Super chill, not much in terms of gameplay. But the graphics are really nice and the technical show is definitely on display. Nice work!

Submitted (1 edit) (+1)

To be honest, the splash effects from the water look good, but there is a catastrophic lack of music.
And yes, it would be cool if you expressed your opinion about the advantages and disadvantages of my game, get the hint? :)

Submitted(+1)

Pretty cool effect for a river.