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A jam submission

Cult of CultsView game page

A base builder in which the player must build their own religion and expand it until they become a deity.
Submitted by jvpioner, Igor Giusti Cardona Alves, phconzatti — 3 hours, 46 minutes before the deadline
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Cult of Cults's itch.io page

Results

CriteriaRankScore*Raw Score
Community's Voice#1942.4172.417

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Creative Vision / Rationale / How Did You Incorporate the Theme
We had multiple interpretations about the theme and we chose 2: connection between people and connection to god (the resemblance of the theme picture is similar to the Vatican painting of The Creation of Adam). The first turned into the conversion mechanic, where the player must understand the person and make the right call. Also a bit inspired by the historical events in Brazil during the colonial era and empire era, the second we used as the central theme of the game, more specifically in the how and what things we do as a species to reach to God, and in this game, become God.

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Comments

Submitted

I couldn't figure out how to play the game. I clicked everything on screen and didn't see any options. Some guidance would be appreciated, even if it's a little text and controls on the itch page.

Submitted (1 edit)

The game concept is cool, liked the choices in game and overall a great game!  Also the improvements are needed as the buildings are not able to build but felt we could but by clicking it wasnt doing anything so that can improved.

Submitted

Great theme, great game concept, enough to attract me to play, I can appreciate the author's design ideas and thoughts, that's really great. but due to the lack of guidance, it's really difficult for me to figure out how the game flows. Perhaps the interaction logic needs a major update?

Submitted

Cool concept but without any explanation of controls or mechanics I feel lost. Feels like I should be able to drag the buildings in the scene like oldzombie mentioned. The art is really cute. It's more of a point and click than base building I guess? 

Submitted(+1)

I like the concept of running a cult. However, i think the game is a little unclear at first. Initially i assumed the items in the scene are clickable, because clickings work for the main building in which i could make rituals. Then i quickly found out that I can't interact with the sheephouse when it's running (looking like a click direction for me), so I was wondering if something went wrong with the game. Not until I waited for another two days did i realize how the actual game works. I'm not sure if i should be able to interact with constructions panel as well. I also thought that the misalignment of the perspective was a mistake, and didnt realize it's left intentionally for more space later on.