The game is simple, but I really liked the room and day elements, it turned out really cool.
Play game
Burnout Pending's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #37 | 3.462 | 3.462 |
| Presentation | #50 | 2.962 | 2.962 |
| Overall | #65 | 2.837 | 2.837 |
| Enjoyment | #72 | 2.385 | 2.385 |
| Concept | #83 | 2.538 | 2.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me. Solo.
Software used
Godot, Krita, ChipTone, jsfxr, Nardom_Gen, ffmpeg
Use of the limitation
The game's graphics use only two colors: white and black. This game is grayscale.
Cookies eaten
Sometimes I drank sweet berry tea: Greenfield Summer Bouquet.
Comments
neat little game. i like the added aspect of timing with the lightbulb, its a fun take on this type of game
I like the look of the game- the artstyle and player movement feel retro. I think the gameplay loop is fun, and I like the way lightbulbs give more points when they're collected when they're on. I think the game feels like it needs a clearer endgoal. Giving the player a set amount of points they need to earn every day or a total they need to reach before the end of a week or something would give a goal for the player to reach.
Interesting and relatable concept, I think adding the extra portion where you can move about your room helps turn a simple game into something more interesting. I also think the timing aspect of the ship game was a nice addition, rather than just rushing every bulb you see, it forces you to wait for it to light up, which can sometimes put you in a difficult situation, I like it. Would be nice to have some sort of rewards for doing well, even if it's something as simple as cosmetic additions to your room based on your best score.
The game achieves its objective in making me burn out. And really has a good use of limitation.
Very simple but fun game. I felt I wasn't progressing at all, but I guess that's the point.
Pretty simple, but the execution is very clean and the presentation looks great. Found it difficult to figure out how the game works but after walking about I figured it out. Might be worth making you sleep whenever you're in the bed, not just at the bottom of the sheet, similar with the chair as you have to be in a specific spot to have it work. Nice work!!
Very cool, simple game :) Why does the new day start at the window instead of in bed? It would make more sense to me if you went to sleep when you lost :)
Funny character :)






Leave a comment
Log in with itch.io to leave a comment.