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A jam submission

Get Up And Fish!View game page

Freely fish for fish and feed your fellow fishermen in this fishing game!
Submitted by Torrcan, skidnney (@skidnney161270) — 1 hour, 26 minutes before the deadline
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Get Up And Fish!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#163.4003.400
Use of the Limitation#183.8003.800
Overall#263.3503.350
Concept#453.2293.229
Presentation#492.9712.971

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Skidnney - SFX and Music Torrcan / guiguitubertopesin - Programming tuttizzz (Discord) - Art gabriel_53333 (Discord) - Art

Software used
Unity, Magma (not software but used for drawing), Ibis paint, GIMP, FL Studio, Vital (Technically not software but was used)

Use of the limitation
For every drawing / sprite, we only chose 2 colors for it to be drawn in. (We counted different shades as different colors)

Cookies eaten
0, sadly. But we probably ate some sweets while making the game!

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

simple (in a good way) and exciting, like the art and sound effects
That damn shark ate my fishing rod twice

Developer

Thanks! The shark is a menace to society

Submitted(+1)

Definitely addictive! It feels good to catch fish with the mouse and drag them to the bucket. The only thing I'd say is that it could be helpful to see like a little +1 or -1 type graphic when dumping the fish just to know if it's a good or bad one. And to visually tell how much more some fish are worth than others.

Developer

A visual popup telling you how much they're worth would've been good. I thought the voicelines were enough for telling which fish are bad and good. Thanks for the feedback!

Submitted

i really like the feel of this game and i love the sound effects but this game kicked my ass

Developer

Thanks and sorry! XD

Submitted(+1)

I loved the simple art style, and I had lots of fun playing the game. Though I did get confused as to which fish were good and which weren't at first. :)

Developer

That was a big issue with the game; my cop-out was to include a little hint in the description as to which fish were bad. Thanks for the feedback!

Submitted(+1)

I liked the build up from a rather slow spot the fish game, to a fast paced reaction test, it lets you learn what you want to aim for before things start getting crazy. Cute artstyle and funny sound effects as well, fun game!

Developer

Thanks!

Submitted(+1)

The concept of a fishing game is quite fishy, but it has quite a cool execution. I was a bit confused at first at which fish are dangerous and which are friendly, but after a few tries it became quite obvious and cool. I feel like the timer is a bit too low? I get why, but I couldn’t get my score above a few thousands before the time run out. Cool nonetheless

Developer(+1)

Thanks! Yea, the game is harder than i expected.

Submitted(+1)

Very nice work! I really like the concept, as others has said balancing needs a little work in terms of; If you're doing well to be able to keep going further. Makes going for those judgement screens at super high scores super difficult if not impossible if it's only the rare shrimp that helps. Maybe in the last ten seconds increase their spawn rate? Idk.. SFX were fun and the visual style was very nice. All around a very good job! Ended up getting just over 1000 score!

Developer(+1)

Oh wow, thanks for the feedback! from my experience getting those super high scores was just a matter of luck, for me it wasnt that hard, havent seen anyone get those scores yet... (probably because i know how this game works better than anyone)

Submitted

Hahaha i've been there before, it does seem like it's down to luck. Even playing perfectly I once didn't get any shrimp! I think if you can make that luck element lesser and more skill based that would be a good direction for any future projects! Unless luck is part of the point! :D

Submitted(+1)

The game is really fun, and I scored 5700 only because I got caught by the shark — otherwise I would have reached at least 6000! The music could have been a bit more ZEN in terms of atmosphere. Great job! If you’d like, try and rate my game too! Thanks.

Developer(+1)

Thanks for the feedback! Will check out...

Submitted

Very fun and addicting game! I don't know if you were able to do that, but it would be nice if the game was balanced so the player's able to play infinitely if they do everything right.

Developer

Thanks! That was a big problem with making the game: balancing.

Making the player be able to play forever with enough skill sounds good but i also wanted to make the game harder over time so it doesn't take forever for players to end a run, see the paradox?

While making the game infinitely harder isn't good, capping the difficulty at a state where the player can play forever (in my opinion) just makes the game boring, the player won't know when to quit (i've had this experience a lot with some infinite score games in this jam).

Submitted (1 edit)

Broooo why was the fisherman sounds like he is ... XD My roommates looked at me concerned after hearing it lol XD (keep make sfx like that I'm not complaining it's hillarious).  I have to say the game is pretty amazing! I like the mechanics and art a lot! You guys done a great job!

Developer

WHAT

That's really funny, will keep that in mind in future projects

 Thanks for your feedback!

Submitted(+1)

Nice and addictive! One thing that could be nice is if I could remove a bad fish from the hook, instead of having to take the loss. 

Developer

Yea, i've got that before. Thanks for playing!

Submitted(+1)

To be honest, I was stuck for 5 minutes.

Developer

Why? Did you not understand how the game worked?

Submitted

No, I just got really hooked on the game.

Developer

OH okay, the inclusion of the word "stuck" confused me. Thanks!

Submitted(+1)

A very fun and solid game you guys! I would have definitely wasted a lot of time on this game if I was in my flash game era haha. Excited to see what you do next!

Developer

Thanks! The SFX and music were made based off of old flash games, Glad to see someone comment!

Submitted(+2)

Skidnney did an amazing job on the SFK, nothing more rewarding than the noises of catching fish. Over all a fun and solid game. The touch of putting the bucket near the start surely added some challenge and fear when depositing fish at high speeds!

Developer (1 edit)

Thanks for the feedback! Glad to hear you enjoyed the game, putting the bucket there just felt right for some reason i couldn't explain, but i'm pretty sure you just solved it for me!

Deleted 8 days ago
Submitted(+1)

he was a serial kiler, who bragged about killing people

i'd make it so the shark just instakills you instead of having to wait like 20 seconds so the timer runs out

also i'd probably up the spawnrate a bit (especially after spawning shark)

but idk about if that would make runs go for far too long

Developer(+1)

The spawn rate goes up, but maybe it's not enough.

Sharks don't just end your run, you lose the line for 5 seconds!

Thanks for your feedback! 

Submitted(+1)

I love judgmental Fill, unfortunately I didn't pass 10k, still nice game to play!

Developer

Thanks! from what i've played, getting good scores is mostly just getting lucky with the fishes and being careful not to get your line bit by sharks later (they're REALLY fast)

Submitted(+1)

Hmm. That's an interesting take on fishing. I hadn't thought about that mechanic before.

Developer

Thanks!

Submitted(+1)

love the audio design 

Developer

Thank skidnney for that!

Deleted 8 days ago
Submitted(+1)

its really enjoyable. in my opinion it has a good game feel, catching the fish (specially the shrimp) feels rewarding but god does the shark sucks

Developer

i'd say he's a little too fast (:

Viewing comments 23 to 4 of 23 · Next page · Last page