Results
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1no-7NziiHN3FpL-mM30l8R2UvHajnvAKa2uA7zQ5U9o/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarize your game!
Story:
You are a new agent for a Federal Agency. You are doing training to prep you for the real world work. That work is tracking down and capturing people using an array of interconnected devices.
Full screen is best, so the command line is easily legible
Controls:
Keyboard only
Use an array of commands to cycle through the map
-> list (identify devices in a scope)
-> hack (unlocks target device/network)
-> access (changes plays pov to that camera)
-> download (revelase the name of the npc on their phone)
-> capture ( used to capture your target if you find them)
-> call (use this to briefly stop an NPC, or to just locate them)
Use help to get more detailed descriptions
help -> just displays all the commands
help [cmd_name] give detailed use case of cmds
up/down -> cycle through recent commands
ctrl+c -> clear your command prompt
Please explain how your game fits the theme.
People are recording things all the time. There are cameras everywhere. The world is literally watching. At the same time, other people are also watching, certainly they are not up to any good.
Did you use Generative AI to make any assets in your game?
No
Is there anything you'd like the judges to pay particular attention to?
Play around with the different commands and look into the Alias and command append system. You could, with enough time, come up with some pretty powerful commands to get through people quickly
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