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A jam submission

Life ItselfView game page

Take photos, express your opinions, it's like life itself
Submitted by meafanaronelbuzon — 7 hours, 37 minutes before the deadline
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Life Itself's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/17Tvgt03rWH6lpzdfPBQiH5BnyUsvyg_9zQcmTaz7s_4

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarize your game!
The game involves taking photos and reacting by encouraging or discouraging situations we see on the city map. Photos can be posted with a hashtag and a comment, and the consequences will be visible the following day, as will the reactions. This is how we build the world we want to see.

Please explain how your game fits the theme.
People see what you do and change their behavior accordingly. It could be something posted online or your everyday actions. Whatever you do, the world is watching.
In the context of the game, every action or inaction determines the possible events of the coming days. Over a series of days filled with decisions, the player will be responsible for the final outcome.

Did you use Generative AI to make any assets in your game?
No

Is there anything you'd like the judges to pay particular attention to?
The message isn't entirely clear at this point because the events we're interacting with involve the environment. We haven't yet introduced people. With these events, we aim to reflect how hatred or tenderness can modify behavior. This will be addressed in future updates.

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Comments

Host(+2)

Playability:
The Camera allowed me to post images to social media but there didn't seem to be any impact from this for now. The other two buttons didn't seem to have any effect. Needs a bit more polish and direction.

Theme:
Hard to know if the theme is being followed with little feedback from the game right now. Keep working on this!

Cleverness: 
All the moving cars and skooters really added to the atmosphere here. Nice work.

Artistic Style: 
Loved the drawn art style on this. Felt like colored pencils and overall added to the cozy vibe of the game. The music also lended to this and worked great.

Developer

Thanks for the feedback! Yes, the game is missing all kinds of feedback at the moment and you only get a summary of the interactable events status at the end of day seven. We've also failed to at least provide a couple of screenshots and a better explanation of the system, but now we know.

I hope you had the chance to interact and experience some variance with the traffic and the flowers in the park!

Submitted(+2)

I was a bit confused on what to do, though did notice at the end of the first day the photos were saved, which was cool.  Played through to the end; audio and visuals were nice. Cool game.

Submitted(+2)

The art and the music were very cozy

I spammed the camera and then realized on the first night it takes pictures. I tried the other two buttons, but they didn't seem to do anything.

I played all seven days. 

When you get people in It would be interesting to see how your post affect them

Good Job

Developer

Thanks for playing and for the feedback! yes, we have some changes planned to improve the action feedback and the effect caused on each event :)

Submitted(+2)

Lovely music and congrats on a first submission to a game jam! The art is really cool and I love the concep. As someone else mentioned it would be cool to have a little bit of instant feedback when you click something (like a sound effect or something) to know that it is something you can influence! Good work :) We loved the camera system too. 

Developer

Thanks for playing and for the feedback! <3

Submitted(+2)

I was instantly blow away by the music, and then further impressed by the art style. The watermark drawings paired with the happy music put me in a really good mood! I would like to see a little system how understand what effect the other options had and there was no feedback on clicking (e.i. sound effects are an impact frame). I would also like to see the game force me to make bad decisions so the player can understand how bad choices have consequences. Overall very cute and I would like to see continued development of this game.

Developer

Thanks for playing and for the feedback! we are definitely going to add visual and auditory feedback to the interactions and find a way to better communicate the effect fo the actions :)

Submitted(+2)

Very cute game! I love the concept of influencing how everything changes and discovering changes day to day.
One thing I wish it had would be visual or audio feedback when clicking so I know my interactions are registered and will have an effect. 

Well done for a first game especially, keep it up! (:

Developer(+1)

Thanks for playing and for the feedback! yes, we didn't had enough time to add SFX and visual feedback, as is right now, every interaction is a shot in the dark 😅

Submitted(+2)

the music is great, I love the artstyle.
I didn't get how to interact though, is there a button? I definitely will try later when I know how to interact!

Developer(+1)

Thanks for playing! Every day you can interact with the map in thee ways, taking photos, encouraging and discouraging the things you see by selecting the corresponding action from the buttons in the bottom bar. For instance, if you like the flower in the park, you could choose "encourage" and then click the flower, you could also take a photo and at night post it with a nice caption. As the days go by, you keep interacting and the things will start to change :)

Submitted(+2)

I've tested it again. Ok I see why I didn't get it. When you click on something, you have no feedback, so I didn't understand I was taking pictures or anything else.
Also I didn't get how the encourage/discourage system works. I still have a lot of captions available, some encouraging other not.

Except that, I love the game, it's cute, and even with no feedback when clicking, it's really fun to see how the world evolves with your actions.