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A jam submission

Rune GangView game page

Submitted by TheFancyPandaTTV — 20 hours, 43 minutes before the deadline
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Rune Gang's itch.io page

Results

CriteriaRankScore*Raw Score
Core Loop – Is the core loop fun/enjoyable?#103.0513.200
Theme - How well did it incorporate the jam theme?#103.7193.900
Overall#123.0323.180
Overall - As a final product, what is your overall rating?#132.7652.900
Scope - Was the game focused on one tiny idea?#143.5283.700
Polish – Did the slice feel like a finished game?#142.0982.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Cool idea! Sometimes drawings spells works strange, but it's nice mechanic. I don't know anything about balancing game, but I think you can design cast of enemies with unique vulnerabilities and resistance and avoid one spell spamming. You did a great job!

Developer

That is actually a really good idea, I think that and also I made lightning despite being "harder to cast" a weaker spell unless you have a bunch of the super low health guys compare to the hexbolt "line spell" that was super easy to cast and one shot them and the other weaker ones too. Thank you a ton for playing and this is some really good feedback

Submitted

Great idea! It was very fun to discover what spells you can cast. Sadly as others have said spamming a simple spell seems to be the best every time. In fact I am pretty sure you can just survive forever by just clicking.

Developer

Yeah the balancing was not good, learned some good lessons for the next jam. BTW the soundtrack on your game went so hard

Submitted

Thank you <3

Submitted(+1)

quite fun, some of the spell drawings either dont work or i cant draw a zig-zag properly :sob:, i would like it more with a scoring system as i like seeing how long id last or how many enemies i killed, still tho, it was really fun lol. good job

Developer(+1)

lol, the zig zag was based off of the angles, sorry they were not working so good, I agree some more feedback and a progression system would of gone a really long way

HostSubmitted

Really fun game! Drawing the spells was super satisfying. I loved trying to make big complicated ones even though the simple spells worked best 😂 I had a great time playing overall, awesome job on this one!

Developer

Thank you!

Submitted

This was fun to play! I agree, that the simplest spell seemed the most effective.

Developer

It definitely was lol, I appreciate you playing it 

Submitted

I really love games that feature spell drawing mechanics, and this one is fun too!

But at some point, I tried just spamming the simplest spell, and it seems like that's the best strategy; the others are just weaker and can't compete. :(

Developer

100% agree thank you for playing the game and giving this feedback I 100% should of done some balancing