Very ambitious game to make in 2 weeks, really impressive work. GG
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Ancient Gods's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #21 | 2.115 | 2.115 |
| Execution | #23 | 1.962 | 1.962 |
| Overall | #24 | 1.872 | 1.872 |
| Polish | #26 | 1.538 | 1.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the concept! It was a good simulation of playing god. A well done game!
Cool god sim, I feel like I needed more context and I wasn't really sure how to do stuff outside of my sphere of influence. I saw the people coming from the other temple but my spells didn't seem very effective against them. would be cool to see this expanded and polished!
One second I was upgrading a thing and shooting fireballs at rocks, the next second my town was COVERED IN CORPSES! BLOOD EVERYWHERE! WHAT HAPPENED? I'm so confused! I kinda love it, though.... Great job!
The game feels broken and incomplete, but it was fun to watch people die
I pressed play on the game.
I thought the dialogue and initial tutorial were really cool.
I saw that it was possible to pick up the stone, I dropped it on a villager, and he died.
I massacred an entire village.
GOTY.
I found it incredible what was done in such a short time, excellent idea, it even made me miss playing Age of Empires. I presume it only needs polishing and additions to further enrich the game, but it really is a great idea, please continue developing it.
Very ambitious game to try to make in just two weeks. I had lots of usability issues, but really impressed with what you managed to accomplish in the limited time.
Really liked the art in the game! But I couldn't ever grab any people and didn't really know where to place them. I am a huge Black and White fan, so I would love to see more of this!
I think if the performance was good here this would be one of my favorite games of the jam... reminds me of populous and black and white games from back in past days of PC gaming, seems like an impressive ton of systems. But when you have tons of trees, too hi poly models etc, ai controlling many characters etc it's very hard to scalably get the performance to go well for a jam even a 2 week one. But this is super inspiring for me as someone who wants to make an RTS with Bezi sometime so you have my support there.
I like your take on the theme. you did a really good job with some of the smaller details, like the blood stains and time control feature, but I think the actual gameplay could use some more polish. I left the game running for quite a while just to see what would happen and it eventually just lagged out. But overall, good work!
I'd appreciate if you could play/rate my game as well! :)
Might be my computer, but I had trouble getting this to run smoothly. Seemed like an interesting game though! There's an impressive amount here given the limited time. I feel like the game is missing some visual consistency. Some assets looked higher quality than others. I like the concept and sound design though! Good work.
i think its not bad, kinda interesting, but few things to change, font is unreadable, and ai models is bad, i think next time you would make it better, good job!


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