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Flowcology's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #27 | 3.526 | 3.526 |
| Use of the Limitation | #35 | 3.526 | 3.526 |
| Overall | #48 | 3.066 | 3.066 |
| Enjoyment | #54 | 2.684 | 2.684 |
| Presentation | #79 | 2.526 | 2.526 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
BeerAndPretzel
Software used
Godot 4.6, Bfxr, Aseprite
Use of the limitation
All Sprites were strictly done with 2 colors (I mean, you can really tell)
Cookies eaten
Too many
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Comments
I wish this was on cool math games when I was in school. I love trying to beat my score! Great game.
Thank you very much! :)
Cool game! I really like that you have to keep everything balanced.
Small tip to reduce ear fatigue, when having a sound effect playing over and over again, randomize the pitch of it a tiny bit, it adds a ton, trust me :3
Thank you very much! :)
That is a good tip for the future, thank you!
I like the idea of having to 're-click' earlier parts in order to keep the flow going, fun game!
Thank you very much! :)
this is a really cool take on clicker games, i got confused at times but still i really liked it
Thank you very much! :)
Interesting concept!
I understood right away the ecosystem idea, and that interactions between elements are on a timer after player input.
Very clean game design.
Could really use some chill music in the background.
Thank you very much!
Yeah felt not skilled enough to make some own music and was to unsure about how to use music from someone else. Next time :)
cooool!!!
Thank you very much! :)
I like this mechanic you came up with. I think this could be made into a full game. Congratulations on your first game!
thank you very much! :)
Not bad for your first game! The concept is actually super interesting, way better than my first game. After I clicked the plants a bunch, I didn't really no what to do.
But this is very unique, especially for a first game.
Thank you very much! :)
Yeah it's missing indicators what to do (next).
Well done, solid first showing!
I understood right away the very start, but I couldn't figure out what was running out or why/when. I tried to click each thing a few times then move in a circle, and then I'd suddenly lose and it wasn't clear why.
Thank you very much!
Yeah I wanted to make it more clear what is clickable and also made it more clear what needed urgent attention, but the ideas (mostly shaders and tweens) I had were just above my level. Next time :)
Interesting concept. Glad to se that you manage to get out of tutorial hell!
Competitive clicker game is what we need!
Thank you very much! :)
Not so bad, for your first game! Very nice concept, well done!
Thank you very much! :)
I love the idea a lot! You turned a clicker game into one with more nuance to it (I love it a lot and I think the idea can even be expanded to a clicker/sandbox hybrid game)! The presentation is also pretty good and the game is quite engaging :) You done a great job!
Thank you very much! :)