Reverse role games are always a treat. Great game, GG
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Arcane Ricochet (Bezi Jam #8)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #8 | 2.815 | 2.815 |
| Polish | #12 | 2.630 | 2.630 |
| Overall | #12 | 2.667 | 2.667 |
| Execution | #14 | 2.556 | 2.556 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I LOVE THE ART STYLEE, so full of whimsy. I like your twist on the classic ping pong gameplay! Thank you for checking out Flesh Facility!
Pretty funky game where you don't play as the ball bouncer, but rather as the blocks that need to be destroyed.I couldn't really figure out how to chain the combos like you mentioned in the instructions, but it was fun to fire off different spells and watch the effects happen all around you. Really dug the sounds and the visuals, too. Great job on a really solid game!
It finally arrived in my queue.
It's a game with a very fun and intuitive mechanic. I really liked the fact that you control the scenario, and each magic rune has a different effect, it's definitely my style of game.
You already have a base for the artistic style you want to go for, and that's great. I wouldn't use AI for the art, but I understand it was only used to represent the idea of your game.
Keep developing your game! I don't know if the intention is to learn how to create your own art or to team up with someone who does, but I would follow that line of thinking.
The game has the potential to grow on various scales and have many challenges. Again, congratulations on the game idea. I really liked it a lot.
i feel like it could be an amazing outstanding roguelike game lol. i loved it it so fun very unique idea
Cool concept, I like the unique take on a brick breaker. The audio was solid, and I think the AI generated assets fit pretty well with the other assets you chose. Would be cool to see this expanded
Innovation: I like the idea, you took a normal block breaker and did it in a different way, abilities, and different magic spheres. I wish there were a tutorial, but it's a small deadline so I totally understand.
execution: not bad, it seems like a mix of assets and hand-drawn. I assume the backgrounds are either AI or you got them online, correct me if im wrong.
Polish: the sound effects and menu were good, I really like the magic spheres; they looks good.
Good idea! I enjoyed playing through it. Feels a bit conflicted between being a timed click as fast as you can game and a more strategic plan your moves for combos game. Could see it going in either direction in the future!
Fun game. Interesting spin on like "reverse breakout". Like one of the others said I wish there was an option to keep a rune selected to place it down than the current system of struggling to place multiple runes fast. I feel that made it difficult to combo in the current game. Great idea tho and nice level of polish.
Interesting concept! One QoL suggestion though - I wish I didn't have to click a rune then click again to place it. I wish I could just click on a spot to spawn a new rune in that location. I also feel like this concept could go further if there was a setup phase where you build out the wall, then you get to see the character attack it and see how much they are able to destroy before time runs out or something. Can't say I've ever played reverse breakout though! Cool game.
i think its too easy and ai art is bad, but i like how its implemented and the idea
Definitely a unique idea and built different, just a bit unclear how to develop a strategy here. That said, the art style seems nice, and the music is relaxing, it makes it worth spending time to understand the gameplay.





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