Play game
The Cleric's Amulet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Rate the kiss(es)! | #26 | 3.538 | 4.333 |
| Overall | #33 | 3.538 | 4.333 |
| Overall | #41 | 2.994 | 3.667 |
| Sweetness | #47 | 2.994 | 3.667 |
| Spiciness | #55 | 1.905 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.






Comments
I was not anticipating the literal take on the "Clash/Crush" prompt, and I love it! This is such a short and sweet gem of an entry--terrific work, and thank you for sharing such a lovely little game! ✨
I appreciate your words.
This was really good! Even though I'm just stuck in the bad ending no matter which dialogue I pick (dunno if I'm doing something wrong or if it's a bug) I really started to care about the characters. Great game overall!
that is quite a bug! What browser/device are you using?
Edge on windows! I'm gonna try again on another browser when I can and let you know if anything changes
I’ve been using chrome with no issues. Please let me know if this helps!
Hi there! Passing by to say I managed to get the game working on firefox and finally got the good ending :D
"And then they kissed yay" killed me ksjfjkgg it was so very sweet. Congrats on the wonderful game, guys, it was super fun and endearing.
Thank you for sharing this! I'll see if theres a bug or if there's an issue, it might be because your using edge because we tested it on chrome. But I'm glad you enjoy it still!!
This was a fun little short! I liked my time with it, though I do have a gameplay recommendation. As it is now, it's just throwing RNG at the game, which made me have to retry several fights because it was giving me bad numbers. Perhaps a way to know what damage number was coming, a chance to defend, and some sort of special attack would give the combat some depth.This doesn't make it a bad VN though, it was good!
I understand. The narrative focus was on the relationships between the characters, and the battles were merely obstacles in their path. If it had been a more fantasy-focused theme, I certainly would have created a more compelling battle system. Thank you for your input.