Hello everyone,
my name is Sam and I’m starting an indie game project called Ashes of Empire.
Ashes of Empire is a narrative RPG set in 1800s London, during the industrial age.
The game focuses on social ascent: the player starts as nobody and gradually builds power, influence, and identity in a city shaped by poverty, factories, crime, disease, and political tension.
This is not a “save the world” game.
It’s about becoming someone in a corrupted world.
The core pillars of the project are:
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building power (alliances, reputation, control, influence)
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strong, morally ambiguous characters
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meaningful choices with consequences
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a dark, grounded historical atmosphere
At this stage, I’m forming a small team with a concrete goal:
👉 to develop a playable demo, limited in scope but complete, representing the tone, characters, and main systems of the game.
I’m handling:
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creative direction
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worldbuilding
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narrative
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overall project vision
I’m mainly looking for:
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programmers
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artists / character designers / illustrators
who are interested in working on a serious indie project with a clear vision and realistic goals (a finished demo, not a “dream MMO”).
This is not an immediate paid position, but a structured indie project aimed at building something solid: experience, portfolio, and a strong foundation for future development.
If the concept resonates with you and you’d like to talk, feel free to DM me.
I’ll be glad to present the project in more detail.
— Sam