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Escaping the horizon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #56 | 3.130 | 3.833 |
| Presentation | #76 | 2.586 | 3.167 |
| Enjoyment | #81 | 2.177 | 2.667 |
| Overall | #82 | 2.518 | 3.083 |
| Concept | #101 | 2.177 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Art, programming and boss design: Kilu. Art and programming: Chovz
Software used
Godot and Aseprite
Use of the limitation
Every single sprite only uses a black outline with one defining color.
Cookies eaten
13! More to celebrate.
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Comments
io!!!! The music was tight. And the UFOs had a really cool charm to them.
Nice job! This has a great charm to it and was a challenging game!
Very fun and challenging level! I'd love to see more levels for this game. I wish taking damage during the boss fight would have just reduced my lives and given me invincibility frames rather than making me restart the fight, but I think that was the point, and I still loved it!
“A well‑made space vampire‑survivor! The background music fits perfectly, as do the sound effects. The minimalist graphics work really well too. Great job! It would help to have some instructions, because at first I didn’t understand how to shoot (usually it’s the space bar), and also the key to switch to fullscreen.”