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Scully: Entry level skelli.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #24 | 3.667 | 3.667 |
| Presentation | #40 | 3.111 | 3.111 |
| Overall | #46 | 3.111 | 3.111 |
| Concept | #50 | 3.111 | 3.111 |
| Enjoyment | #63 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Wandering Ghost
Software used
ibisPaintX, Beepbox, GODOT 4.5
Use of the limitation
I made the game in full B&W, with no greyscale.
Cookies eaten
Too many five-tea-bags-per-cup cookies.
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Comments
Like the art, running in circles was a good idea. 3 heroes defeated
Yay!!!! I think you're gonna end up hanging on to that 1st place. I started doing some revamps of the art without losing the sketched aesthetic that I really loved <3
Like the art, running in circles was a good idea. 3 heroes defeated
I think it's cool! There should be a tutorial before you die instantly. I managed to defeat one hero? I was exploring out of bounds until I realized you kill him with the spikes. Maybe if the skeleton could have a few more movement options that could be a good addition!
Really? I dind't notice a gap for going out of bounds! I'll look into it. I'm also going to keep updating it during the following weeks with a full story I have setup and movement options. Sooooo, keep on eye on it <3
well it was outside the dungeon is that out of bounds? I went through the door
Oh snap! I forgot to layer up the collision correctly xD
lmao this submission... Description is funny, game is funny. Had to go ham on those
move buttons. I died but my achievements shall not be forgotten
Your achievements will not be forgotten, brave inexperienced skelli!
Thank you so much for commenting! I had the back side of the Hero character with the words that read: "Press start to kill!" but I didn't have enough time to implement it.
I like the your art, great for game jam even!
I had to do lal of the sprites in about teo hours because I was already late, but I liked it so much that I'm expanding the game as we speak, with the same art style.
Thank you so mucho for playing and for taking the time to comment on it!
I would love to see more of it!
Nice game! Took a second to figure out how to win. Found a good spot to keep baiting them over and over. Wish there were more enemy types and levels.
Yeah... I failed to turn up the volume when the enemy is taking a hit for it to be more intuitive.
It's just 1 level for now, but the enemy keeps getting faster, and so do the backwards arrows xD