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Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 4.025 | 4.025 |
| Concept | #4 | 4.000 | 4.000 |
| Enjoyment | #4 | 3.800 | 3.800 |
| Use of the Limitation | #6 | 4.100 | 4.100 |
| Presentation | #6 | 4.200 | 4.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Programming & audio - https://regan-ua.itch.io/ . Art & design - https://chesnov.itch.io/
Software used
Unity, Blender, FL Studio, Clip Studio Paint
Use of the limitation
The game world is divided in two, where almost everything has its counterpart in the other dimension
Cookies eaten
2 liters of coffee (Or 67.6280454 ounces🦅🦅🦅🦅🦅🦅🦅)
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Comments
I love this! It's a fun mix of puzzle solving and mechanics, reminds me a lot of CoolMathGames when I was a kid. The visuals work really well too :)
This is really nice, I like how you applied the limitation to a 3d game and used it more like the main mechanic. The level design is nice- I love that when you teach the player how shift works initially, they're given a platform below them in case they don't move. Difficulty felt a little inconsistent at times, but I think the puzzles were really nice overall. I think my only big piece of feedback is that the movement of the ball felt unexpected. My momentum seemed like it was reset whenever I landed, instead of it feeling like I was continuing to roll and keeping the momentum from when I jumped. Otherwise, very nice.
24 deaths in 6 minutes :p
I love the audio, the visuals and the difficulty curve was spot on for me. My only gripe is that being a sphere, I kept instinctively thinking I'll slip off platforms lol
This game is incredibly good! Everything from the music and visuals to the mechanics was amazing. My favorite level is probably the one where you have to fall through spikes. Finished with 32 deaths in almost 6 minutes
ITS ******* BANGER
Idea of "switching" or "shifting" dimensions in platformers is not new at all. But in this game there are really fresh and interesting skill checks with these shenanigans.
And the style and music... As soon as I've launched the game and heard guitar I knew I turned into a speed runner that also shakes head for every guitar riff
40 deaths and 7 minutes :)
So far this is the best game I've played at this jam, for some reason I'm 85% sure this game will win this jam.
It would be great if you would rate my game and tell me about its pros and cons.
138 Deaths, 23 minutes, the concept is really cool, the visuals are amazing, but the browser performance makes some levels extra hard
Cool concept and amazing aesthetic execution! My only issue with the game is that the platforming is hard in a frustrating way, so there were many parts of levels that felt like i was just ramming my head at it until i lucked through.