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Untitled PvE Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement free from bugs | #9 | 2.121 | 3.000 |
| How sufficient was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement accomplished | #10 | 2.121 | 3.000 |
| Does the improvement move game in the right direction | #10 | 2.121 | 3.000 |
| Overall | #10 | 2.121 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Describe the improvement that you have been working for this jam
QoL
Describe your game in one sentence
kill green circles and red squares
What feedback are you looking for
sugestion
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Comments
Great work making a game with some core game mechanics.
Your mouse aiming and shooting worked really well and it was good to see different types of guns.
The red square enemies were tough to beat and using my bombs for them worked well.
Thanks for the support and your comment made me realise that it's not very obvious that the player can parry the red bullets with the sword