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Fragment of The Mask's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.125 | 4.125 |
| User Interface | #1 | 4.625 | 4.625 |
| Overall | #3 | 3.906 | 3.906 |
| Concept/Creativity | #3 | 4.000 | 4.000 |
| Art/Assets | #4 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Definitely had the best UI and felt the best to play, in terms of responsivity. The concept felt really similar to other games, but still worked well. Wish I could see it with finished assets!
I really like this game's style, even with the placeholder sprites. The gameplay loop is very replayable, and I think it would be awesome to see what the sprites were intended to look like.
I liked the color changing in the UI - Its pretty cool
Also, I like the concept, but Id make switch masks unrelated to damage personally, as you DONT want to get damaged, so it feels wierd to tie something so critcal to it
idk how this is even possible in rpgmaker (props), great concept/gameplay loop, would love to see the finished character assets!