A series of minigames, seems randomized; got dots to click twice and keys to press twice. Not a lot of challenge, but sound effects and music fit well with the graphical design. Couldn't figure out how to get back to title screen from help though, and the title screen extended beyond the screen - didn't figure out a way to scroll down. Cool entry though!
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The World is Watching's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Cleverness | #8 | 4.000 | 4.000 |
| Theme Implementation | #8 | 4.000 | 4.000 |
| Playability | #37 | 3.000 | 3.000 |
| Artistic Style | #42 | 3.000 | 3.000 |
| Judges Choice | #90 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1oTEfKF26sRKt8vq6WavLuu_Akbj2EroB-ZiCp6ZTxRQ/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
A talent show simulator where the player creates a character, competes in random talent performances (singing, dancing, comedy), and strategically upgrades stats between rounds to maximize their popularity and win the competition.
Please explain how your game fits the theme.
Inspired by world competitive talent shows and mini-game collections. Drawing design cues from rhythm and timing-based games and “stat progression” mechanics seen in RPGs.
Did you use Generative AI to make any assets in your game?
No




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