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A jam submission

BLACKTIDEView game page

Submitted by esterias — 6 hours, 56 minutes before the deadline
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BLACKTIDE's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1573.7953.795
Originality#4112.9492.949
Fun#4362.5642.564
Theme#5172.3332.333

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
Slick monsters are disgusting and scary

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted (1 edit)

Nice game. There were issue with the sprites of the enemies, there were rotating. Maybe it was better using a voxel model. There was not that much ammo and the weapon accuracy was not good for long distances so I ended up without ammo and a lot of enemies. It is not common seeing 3D games here, that is nice.

Submitted

Very cool 3D pixel art presentation.  I would have liked more story and for the text to progress less quickly.

Submitted

Loved the vibe, could have been nicer to lean more into the story to be honest, I was hooked! Awesome and grim environment, always managed to run out of ammo though so sometimes the losses felt out of my control </3

Submitted

I really like art and vibe with this one. The monsters are super cool.

Well done!

Submitted

This is a pretty cool survival FPS, and the spooky ocean environment really sells the isolation and stacked odds of survival. I had a little bit of trouble with gathering more ammo and determining when it respawns, but other than that, I had fun defending the ship!

Submitted

Ending was cool! The game was fun until i realized the enemies cant hurt you so i spent the 5 minutes just pushing them around and getting them stuck on map geometry lol

Very cool idea, I would like to see more models you made yourself (unless I’m mistaken, that ship is HUGE)

Submitted

Great atmosphere and presentation, it encouraged me to try out the game and I was really pleased with it.

Submitted

The ambience was nice and I enjoyed the 90s shooter feel. Nice work!

Submitted(+1)

really cool game, loved the atmosphere! you got the gameplay really tense too, nicee

Submitted(+1)

The art style grabed me the boomer shooter look was really cool and the art of the captain and monsters was pretty SLICK!! The game was fu,  but (it could be me)  the ammo ran out really quickly andi could find any on the ship so didnt have any to defend the objective at the end. But all in all a great game 

Submitted

Great controls and atmosphere! I think some more feedback from the enemies would help a lot (flash them when damaged, hurt sound effect, particle splatter). Another defend point could add more complexity to strategizing. Nice ending too!

Developer(+1)

Thanks a lot for the tips!

Submitted(+1)

Really great job on the atmosphere. I feel like it could do from some more sound effects and some better enemy AI but everything about the game visually adds to the tension a lot. Great work!

Developer

I think I'll fix it as soon as I understand the topic better. Thank you for your feedback!

Submitted (1 edit)

I had a lot of fun with this one! I really liked the visuals - the low resolution, dark lighting, and photoshopped enemies made this a tense experience. In particular, I think the ammo distribution is incredibly well-balanced and effectively rewards players for not missing their shots.

(+1)

The set up is great! I wish the sprites were billboarded it makes shooting them hard at certain angles. I was unclear about the instructions cus the text layereed on itself unfortunately but I kind of figured it out eventually but it wa shard to figure out on my own. High points were art and tech for sure!

Submitted(+1)

Cute game! I liked it! The monster sprites were really creepy, did you make those in photoshop?

Developer

Yes, they were made in Photoshop. I'm glad you liked them, thank you!

Submitted(+1)

Top notch art and atmosphere. The intro with the flying cam was very nice. Tiny bug: without ammo, you can still trigger the shoot sound.

Submitted(+1)

What an incredible atmosphere! I was a little confused on how to get more ammo, but I think i just wasted it too much.

Submitted (1 edit) (+1)

It’s kinda unexpected that the monsters don’t hurt the player - I think that makes them lose a lot of their scary factor. Once you notice that, you just take your sweet time disposing of them.

Submitted(+1)

Immersive atmosphere, though could use a bit more sound effects. The gameplay could also use more variety but it gets the idea across :) Nice!

Submitted(+1)

Love the graphics and the atmosphere. 

Viewing comments 25 to 6 of 25 · Next page · Last page