The music the ending, i love the freedom of it and the simplistic story.
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Slalomonella's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #238 | 3.474 | 3.714 |
| Theme | #275 | 3.207 | 3.429 |
| Presentation | #301 | 3.274 | 3.500 |
| Fun | #489 | 2.405 | 2.571 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
A salmon is slick. The tricks you can do are slick. The water you move in is slick. The scumbag bird who steals your salmon wife is slick.
Comments
The title is definitely hard to say five times fast, and it's what drew my attention to the game! Just swimming through the water and having to do jumps and dives to pass through some of the rings is really cool, and can be a good challenge at times. I do wish that the timing for jumping and diving was a bit more consistent, as sometimes I can let go of the jump at the same time I usually do either based on the random wave symbol. I also had a bit of trouble understanding how to control the strength of the jump and dive, as sometimes I would dive too much or way too little. Aside from that I like what you've go here so far (and the "slick" representation description did make me lol a bit). Hope you had fun making this! If you also want to check out my team's game, then feel free to do so!
Interesting mechanics on this one. I think I kinda don't get it but I think its awesome.
Really clever and original control scheme, but not especially intuitive. Keep working on this one!
Glad to see another member of the slick fish game club! I really liked the diving and jumping mechanic with the wave UI! Great job!
I think that the sinewave jump/dive mechanic is super interesting. I had some challenge understanding that the front of the wave is the indicator of how strong the jump/dive will be. It makes me wonder if it would have been more clear if the wave UI was on screen at all times with an indicator of some sort pointing to the position on the wave that indicates the current strength. Great entry!
I enjoyed the jumping mechanic, and the game really made me feel like a slalomon.
Pretty good, the sin wave jump mechanic is a bit tricky. Would have been nice to have a jump / dive button. Other than that I like the vibe and its kind of funny.






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