I really like the animations and tourniquet mechanic.
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CHEW YOUR FOOD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #106 | 3.917 | 3.917 |
| Presentation | #256 | 3.458 | 3.458 |
| Fun | #326 | 2.917 | 2.917 |
| Theme | #385 | 2.875 | 2.875 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
you explore the slippery and wet esophagus of a giant demon monster after it ate you. also, slick and smooth animations!
Comments
the tourniquet mechanic is an elegant way to create a hassle in a stressful moment. the game was very scary
Couldn't get the browser version to work, but persevered to the download and boy was it worth it. This is like an old newgrounds or miniclip type game, I loved the gameplay of keeping my tourniquet tight with a QTE and running away from that nasty guy who wanted to smash my hands into pulp
I feel like this is probably someone's fetish, but still an interesting game overall.
My goodness. Well. I’ve been in worse places!

Survived first try.
A really tense game that I'm so glad it is the length that it is. Any longer and I couldn't play from freaking out too much. When I'm tightening my tourniquet and footsteps start approaching... HOOOOLY.
I love the animations and the visual style. It really reminds me of classic flash games from back in the day.
The sound design is so good too, I couldn't tell if it was the inside of the demon or the smaller internal demons chasing me sometimes and it got me worked up!
Great submission!
Very very original concept, super intriguing! I love the tourniquet mechanic.
One thing that was a tad awkward was that right after I have to left click out of dialogue/directions, I'm given a QT event where I have to use directionals. It would've felt better to have directionals as WASD so that I don't have to quickly put my hand back on the mouse for the tourniquet inputs.
Honestly would be a quick fix but would go a long way!
Really liked the visuals and the tourniquet minigame. The audio added a lot to the horror aspect of the game. Glad to see other horror games were submitted as well. Nice job! :)
Man I hate when the tonsil monster chews on my legs and then swallows me whole. Reminds me of what happened last week.
I really like the visuals. The animations and their style really stand out. Very tense gameplay too, though I felt like I was getting very lost with how samey some of the early areas looked.
Tourniquet mechanic was really neat. I had to use it very very often though; I was hoping to use it less frequently. But it's a neat mini-game within the game and something I haven't seen before.
Lol I thought I'd be climbing out the other end cuz I punched like 3 tonsils and the exit looked like something else. But luckily that didn't happen xD

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