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Stud Slick's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #179 | 3.744 | 4.154 |
| Theme | #201 | 3.536 | 3.923 |
| Originality | #244 | 3.467 | 3.846 |
| Fun | #256 | 3.120 | 3.462 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Stud does Slick combos that make slick movement.
He collects Grease.
And most importantly he Slicks his hair.
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Comments
So fun to run around and pull off some slick combos. Awesome to see behind the scenes too!
I love the unique art style of this game- it really makes it stand out and fits the theme so well!
Beating this game felt so amazingly good holy shit hahaha
i think it's fucking awesome really loved the hairslicking split screen
Gave super high rating, frankly it's so cool of you guys to make something this unique in a jam context
It my honour to have shared an experience to the developer of Titanic 2. Truely you are a legend amoungst the land
i liked the presentation! the UI was especially slick and i liked the idea of playing as a Johnny Bravo type dude. i don't think i'm in the demographic for a pepsiman-style autorunner with button combos, but i had fun!
I like the weird control scheme, I like the slomo, I love the camera angles on the intro and in slomo. We also used slomo for slickness. I do think the jump and slide timing should be a lot more lenient than they are, and it's too easy to get stuck in a loop trying to pull off a slide. The combo system could feel nicer but I love that you went for an unconventional control scheme like this.
I agree with all these points
The combination of input commands was not something I was expecting in a auto-runner. Neat idea
Hard to get in but very fun. Presentation and sound design VERY SLICK!
I didn't enjoy it much at first until I read the instructions on how to play and just seeing the drift charging made it an instant 10/10. A bit of a tutorial might make it easier for new players to get, but otherwise an absolutely amazingly slick game.
UI and design is awesome - the combo system is super slick but getting them off can be a challenge. Maybe this is on me but I couldnt find the button to turn my character so I was always running into stuf. Slick little game - mastery is equivalent to a phd in toad science.
Hard as hell, very charming and a neat idea.
This game is extremely hard, beating it is a greater achievement than scaling mount Everest, the UI looks awesome though