I love spaghetti geddy <3
For constructive criticism, I really liked the art and the alerts for which direction I needed to serve spaghetti in. The sprint didn’t feel like it always worked for me, and I was having trouble reading the table colliders
| Criteria | Rank | Score* | Raw Score |
| Presentation | #6 | 4.722 | 4.722 |
| Theme | #116 | 3.815 | 3.815 |
| Fun | #160 | 3.407 | 3.407 |
| Originality | #252 | 3.444 | 3.444 |
Ranked from 108 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Not only is the spaghetti on the floor very slick, but you yourself are slick as you slide between tables and deliver plates with expert precision.
I love spaghetti geddy <3
For constructive criticism, I really liked the art and the alerts for which direction I needed to serve spaghetti in. The sprint didn’t feel like it always worked for me, and I was having trouble reading the table colliders
At first I was thinking oh this is too easy, then things started to get much harder! Great job!
Overcooked but as the server on the other side.
I love the art style. Really drew me in. Also mechanics felt smooth and fun to use.
I would of liked to see one more dish, even if it was just breadsticks, just so I had to think a little more about where I was going and not just run to the closest red customer. I also would of liked something that rewarded me for being really fast. Like a tip system or something (even if tips didn't do anything but give me a number to build)
Overall good game. Good job
This is mechanically really tight, and visually stylish. The art and animations are really nice, just wanted to stress that.
Super fun with great art/animation! I swear some of those bastards were running into me ON PURPOSE. I feel like saucing up the floor early so you can slide everywhere is probably the optimal strat, which is super cool. Great job!
The visuals are quite polised and cool! The gameplay was also pretty nice and but the difficulty got a bit crazy at the end haha
I thought this was a pretty solid game! The graphics and music were very cute. I thought it could have got harder faster, but I only noticed you could sprint after I was done playing so maybe that would have helped add some more variety. I think the plates spilling and making the floor slippery was really neat and I don't remember seeing something like that before in a restaurant game like this. 
great execution on a cool idea! i'm a stickler for games centered around Pasta so i enjoyed seeing this entry, it was a fun gameplay loop running around while making sure to not slip on the pasta as much as possible. a lot of variables to constantly be aware of - the visuals were also very well done and consistent through all the assets - unfortunately i play on an older laptop and the performance wasn't the best so it was a bit hard to play, but i was able to watch a YouTube video that another player posted to fill in the gaps! good job to the team :)
I thought it was a regular pasta delivery game, until I got a couple minutes in and was dropping dishes left, right, and centre and skating on bolognese sauce. Love the increase in chaos as the game continues, I wish there were more stars to lose rather than just 5 so that I could experience more chaos. The presentation is rock-solid, but I think if the game had a bit more variety, like different dishes to serve or something, it would be even more fun (and chaotic)!
Never seen someone so bad at carrying spaghetti. Excellent animations
Never seen someone so bad at carrying spaghetti. Excellent animations
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