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A jam submission

Slick Hand JoeView game page

Casual browser game about a Skeleton thief with a detached hand, who tries to rob his way out of Hell
Submitted by SacralSalmon, bushusha, Heavy, racomsacom — 9 hours, 47 minutes before the deadline
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Slick Hand Joe's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1173.9433.943
Theme#1183.8003.800
Originality#1223.8573.857
Fun#4152.6292.629

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
Main character is a skeleton thief nicknamed Slick Hand Joe for his great skill at stealing everything that is not nailed now. In the game, players themselves have to be super slick to simultaneously navigate the dialogue with the target and play a Snake-type game as the detached Joe's Hand which is trying to find something pricey in a target's bag

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Really neat concept, but the hitbox on the sword was rough... And I thought maybe that the music was a tad loud and the options button just starts the game instead of bringing up options...

But the art is cool and the idea is really solid! :D

Submitted

Love the art and concept here. Really neat!

Submitted

Neat! I like the idea of having to multitask the deception and snake-y game, but as others have mentioned, I found the sword's hitbox difficult to get a feel for, and 'game overs' are very abrupt. Nonetheless, great proof of concept, and the art looks very nice!

Submitted

Cool idea! I think the hitboxes are weird, but the multi-tasking aspect is cool, and the art is great. Good stuff!

Submitted (1 edit)

Love the concept behind this with the dual mini-games and the art is top notch! Definitely a solid foundation shown off here for something only built in a week, I would be interested to see where you could take this in the future. Great job!

Submitted(+1)

I really like the idea! Having to pay attention to both minigames.

The only thing I would change is how abruptly the game ends when you bump into the sword.

I would add a health bar to the hand, like the skeleton has for failed questions. Maybe lose a finger each time you touch the sword.

The art is superb! I love the characters!

Submitted

Loved the art, had some weird collisions with the sword but I liked the concept

collission is a little unclear so it feels a little punishing but the concept is great! like two fun minigames put together. I overall well done!

Submitted

Tough as nails, literally kept dying to the nails without realizing they were there, lol. awesome idea for a sneaky thief game, great job on the art!

Submitted

Very fun idea! I wish the hitboxes were made clearer for the snake-like game, as hitting the sword felt a bit frustrating sometimes. 
I could definitely see myself playing more of it if you ever add new levels 
The artsyle is lovely too

Submitted(+1)

I love the art style!

Submitted(+1)

Very clever idea and great interpretation of the theme. Definitely could have used some more visual feedback, I thought the controls weren’t working for a minute or two.

Developer(+1)

Thanks for the feedback! Added controls to the description, I hope that at least would make it a little bit easier to understand

Submitted(+1)

lovely artstyle

Submitted(+1)

Was confusing trying to understand the controls but once the devs showed me on stream it just made sense.

Submitted(+1)

love the way you have to keep a conversation while taking all their valuables! the art is also great :))

Submitted(+1)

What a fun idea! It took me a few tries to completely grasp what I was doing.

I love the image-only ‘dialogue’ and how it takes a little creative thinking to know exactly which answer the npc is looking for.

Submitted(+1)

I love the originality in this take on the theme! It was neat using both hands at once and keeping my eyes on both the executioner and Joe's hand on the table. My PB was 19. Art was really good looking too. Areas for improvement: visual feedback (didn't notice the nails on top/bottom at first, also could use some screenshakes, tweened animation of the sprites, or other things of that nature to make the screen less static). Regardless, this is a good game and super refreshing take on the theme 'slick' :)

Developer(+1)

Thanks for the feedback, it is very much appreciated! 19 is really good, i was only a composer here but obviously also playtested a lot and i'm rarely getting over 20 

(+1)

Could use a lot more feedback. I really wasn't sure what I was doing wrong on the dialogue

Submitted(+1)

Great take on the the theme! Hats off to the artist

Submitted(+2)

BRO HOW DID YOU GUYS THINK OF THIS!

This was really fun! Art, concept, execution, it's really fun! Maybe adding an extra hit to the hand but other than that controlling two characters like that?? INSANE! Blew my mind! Laughed a ton.

Developer(+1)

Really glad you had fun with it! Feedback is deeply appreciated

Viewing comments 25 to 6 of 25 · Next page · Last page