Play game
Tidy Survivors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #55 | 3.438 | 3.438 |
| Controls | #70 | 3.250 | 3.250 |
| Fun | #103 | 2.750 | 2.750 |
| Originality | #113 | 2.875 | 2.875 |
| Graphics | #135 | 2.500 | 2.500 |
| Audio | #160 | 1.188 | 1.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.



Comments
Very fun game! With a bit more polishing, it could definitely sell some copies.
appreciate you checking it out!
I could see this developing into something really fun. Kept me playing until I ran out of inventory space.
Possible Fixes -If you hold an item near the end of the belt, it disappears and considers it dropped off the belt -There are times where the game doesn’t give you what you need, so you end up filling all the shelves of a certain type, and have to just lose the health until you get what you need. -The speed stat doesn’t seem to touch your speed while holding an item, unless it was just so small I didn’t notice it
I really enjoyed it though. Would definitely play it if an expanded version came out
thanks so much for checking it out! might be a bug about the movement speed tho I definitely ran out of time to do any balancing lol
Very nice little game, I can see it been very addicting if you keep improving it.
appreciate you checking it out!
Really well done! I loved the game, so simple but it works, the controls are smooth, the models are great. Overall I really enjoyed it, you did amazing!
Thanks so much!
Well done, would like to see this expanded on with other mechanics etc. I was having a hard time keeping up until I managed to wedge a donut on the side of the conveyor and suddenly all the items were flying around the room. Gave me a good laugh =D
Ha, I hadn't tried that strategy before. Thanks for checking it out!
I love the little guy!
Used Kenney's character model from mini market pack, it's a great starting point esp since I'm solo deving this one!
Had a lot of fun with it, really it was surprisingly engaging and the game play loop was simple but enjoyable. It felt pretty polished in terms of controls and camera movement .
I feel like its odd there was a jump button cuss it did not seem to add anything to gampley and could be repurposed into like a dash or a toss item so that you can have more skill expression.
I really liked the idea of adding like upgrades and rouge lite elements to a game like this.
Appreciate that! Since I used Kenney's character model it came with a lot of actions I should've thought to disable.
Neat little game! I love the way its going. Definitely can see the potential if this went further in development!
Thanks so much for checking it out! Definitely ran out of time lol