This is a sleek little puzzle game, and I could easily imagine players getting very into it.
(No universes were harmed in the making of this playthrough. ; ) )
Play game
Infinite Gravity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #54 | 3.857 | 3.857 |
| Originality | #71 | 4.048 | 4.048 |
| Presentation | #130 | 3.905 | 3.905 |
| Theme | #278 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The Game mechanic of shifting gravity is very Slick, the animations of the robot and the different elements in the levels are also very slick, and figuring out the solution to a puzzle makes you think you're Slick!
Comments
Insane levels of polish. The puzzles were super fun to solve especially timing the gravity shifting properly. Visuals were excellent and sfx were smooth as well. Amazing job and easily one of my favorite entries in the jam! :)
Very nice puzzles! I was surprised by how much personality can be imbued on such an abstract representation of a robot. The animations, sound effects, dialogues, and shifting states really brought the character to life.
Really fun puzzle game, the colours are all really great and the art style makes the whole game very readable, Only gripe which I have is that in certain levels which have a lot of buttons it can be kind of difficult to remember what button maps to which blocks so an indicator or colour-coding them would be very usefull. The ending was also very nice!
Thank you, glad you had fun^^
Yeah I think colour coding the different buttons would make things a lot clearer, or maybe have a line that goes from the button to the blocks they affect, like in portal. I didn't think of that, because I placed the buttons and walls, so I knew what each button does. Only when I saw other people being confused while playing the game I realized that they have no way of knowing what a button does, until they press it lol.
This was a really fun puzzle game!
The mechanics are easy to understand once you start playing, and I really liked the flat, abstract visual style.
I played using the keyboard, and the control keys were a bit close together, which was slightly tricky at times, but overall it was a great experience.
Really clever puzzles. Finding out the sticking to face mechanic felt like a relief. Really nice job :)
Before another universe die today i just wanna said: great and stylish puzzle game. Brown note soundtrack also great
Challenging but rewarding puzzle game, I think the mechanic of holding onto the floor could've been explained in game earlier
Dude great game i really enjoyed this one, i love the sfx, and the pitterpatter of peppers is really nice idk why lol








Leave a comment
Log in with itch.io to leave a comment.