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Stranded Hero's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #468 | 2.475 | 3.500 |
| Presentation | #491 | 2.475 | 3.500 |
| Theme | #494 | 2.475 | 3.500 |
| Originality | #507 | 2.563 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
You are a magical axe wielding hero, use your SLICK movement, roll past traps, bounce your axe off walls and defeat an ancient evil...
Inspired by TRON Disc Wars and God of War to incorporate SLICK top down Leviathan Axe mechanics!
Controls:
WASD - Movement
Space - Roll
Left Click - Throw Axe (Hold to charge)
Right Click - Recall Axe
ESC - Settings
If you get a missing a .pck file error, please use this link to download! Same game just exported together!
https://drive.google.com/file/d/1iUmG6xfR2tl7k-n3XdhjHOAgwVwHd4Q4/view?usp=shari...
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Comments
A little loud, but I like the heft on the axe. Throwing the axe is the strongest part of the game and feels very nice. I also like how the ranged enemies telegraph their attacks.
Beyond the loud sounds that someone else already mentioned, I actually really enjoyed the axe mechanic. The feeling when catching the axe and getting forced back by the knockback was sick! Especially if you planned your path and caught it naturally without needing to right click, made me feel quite slick 😎 Nice job!
Most fun Game I've played so far. The controls are smooooth
This needs some more polish. To start with the axe sounds are WAY too loud. Uncomfortably so, especially compared with the sound levels of the rest of the game. And then for a game about rebounding an axe off walls, there's so many walls that don't behave as expected. Like how you can climb the upper wall because of where the collision was put. The enemies also need tweaks as they'll often swamp you before you can even see them.
I like the concept and it could be a cool dungeon crawler but in it's current iteration it's not fun.
Thank you so much for the review! You’re 100% right, there was so much polish left on the table due to time constraints 🙏
We’re really excited to work on further updates to address sound design and better walls like you mentioned! Think there are some cool concepts we didnt get to with this being a jam game
Thanks for playing and taking a look! Appreciate the great feedback!
If you get a missing a .pck file so please use this link to download! Same game just exported with the missing pck together!
https://drive.google.com/file/d/1iUmG6xfR2tl7k-n3XdhjHOAgwVwHd4Q4/view?usp=shari...