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A jam submission

Past The PawnsView game page

Bob and Weave Pawns
Submitted by pickcole — 1 hour, 33 minutes before the deadline
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Past The Pawns's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#2253.5363.536
Theme#2823.1793.179
Fun#2833.0363.036
Presentation#3173.2143.214

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
Make Slick moves, dashing through tight gaps, and impossible escapes. Slick in the sense of hard to catch.

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Comments

Submitted

reminded me of running away from zombies in world at war cod. Loved it. 

Submitted

That was very fast paced, but after a few runs I got the hang of the jukes. I still feel like there wound up being too many pawns, but it does make it feel good when you do manage to make it through. Those queens are no laughing matter either.

Submitted

Looove the enemy chess piece movement. Has a very rhythmic feel to it !! ^-^

Submitted

cool way to do chess piece movement without it being turn based. would be interested to see what other pieces would move like. Maybe you had more pieces in the game, but I got destroyed as soon as the queens showed up xD

Submitted(+1)

You are slick for that...
Fun time! Thanks for the game :D

Submitted

Why is it called Slick Bear in the zip folder? I HAVE TO KNOW!!! As an avid chess enthusiast I give this my seal of approval. I really like the unified pawn movement and the factory-like pace of it all. There's a pacing to it that suggests that the room will eventually be completely filled with pawns, which naturally encourages you to hurry it up while also increasing the tension around kiting. Bravo!

Developer

Hahahaha. When I was making the game I was thinking of giving it a bear design instead of a chess one and I never got around to changing the name.. Thanks for playing!

Submitted(+1)

Man I've played a lot of chess games but this is the first I've played in a while that does something very interesting! The movement of the pawns is very unique and having them move to the beat almost gives it rhythm game like quality. Very interesting! It would be fun to see how the other pieces move!

Submitted(+1)

This is so fun! A bit challenging at first but once I got into the rhythm, there was a flow going. Very unique, great work

Submitted

Yoo the boss fight made me think of Ornstein & Smough. Fun concept!

Submitted(+1)

Very fun I like it alot, altho i'm very bad at it XD

Submitted(+1)

Love the fact the pawns have delayed movement. Such an interesting way to allow the player to have a tactical decision making process for moving themselves. Nice job! :)

Submitted(+1)

Such a cool mix of chess and action! The movement delay makes dodging weirdly satisfying. Simple intro, but it gets intense fast!

Submitted

Awesome idea! I think it would be cool if the movement synced with the beat of the music :). Well done

Developer

ahh yeah I had the same idea, but sadly I ran out of time

Submitted

Well that escalated fast :')    Fun concept!  Room 2 is brutal!

Developer

Haha yeah I was worried I made some of them too hard, thanks for trying it out

Submitted

the control felt so smooth! I really like the delay in movement that the pieces have, it just feels weirdly satisfying to dodge them in a way? Really liked the simple introduction at the start too, and loved the music/visuals too :D

Developer

Thanks for playing my game! :)

Submitted

It definitely felt slick squeezing through the hoards of pawns, absolutely it reminds me of dodging the zombies in Black Ops. Cool game.

Developer

Ayyyy thats exactly what I was going for :

Submitted(+1)

Nice game! I like how the other pieces can only take one move at a time, like in real chess. It's very creative. Well done!

Submitted

It definitely felt slick squeezing through the hoards of pawns, absolutely it reminds me of dodging the zombies in Black Ops. Cool game.