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Behind The Line's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #429 | 2.598 | 3.000 |
| Presentation | #569 | 2.093 | 2.417 |
| Originality | #577 | 2.237 | 2.583 |
| Theme | #590 | 2.021 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
It plays a trick on the player with a slick little transition, and has a lot of polish in my opinion for being made in 48 hours. If you give the game a try you will understand.
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Comments
The night mode genuinely caught me so off guard. I would say it was a pretty slick trick!
Great short experience. I survived! Night time was an absolute nightmare. Great work!
I know you say it's a callback to call of duty, but this heavvvvy gave me early flash game vibes! fun little game even if it isn't exactly slick
the night mode was fun and not expected at all
Since i think you didn't make it for this game jam i couldn't really find the slickness in it however the switch up was cool. The gunshots were in my opinion 2 loud in comparison with the music.
Fun little game. it does have a fun night mode but i wouldn't describe the game as slick even though I liked it.
I see it was made for the 2026 Saskatoon Game Jam and was done in 48 hours. thats impressive and its fun but I dont think its super themed.
That switch up was interesting.
Okay we got some slick monster deer to deal with!
I love COD Modern Warfare and I see what you did here!
The twist idea is awesome, I'd even say slick! If the graphics were better, it would be top