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Hydrophobia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #64 | 2.462 | 3.333 |
| Special Object Implementation | #73 | 2.708 | 3.667 |
| Gameplay | #86 | 2.093 | 2.833 |
| Overall | #99 | 2.195 | 2.972 |
| Audio | #104 | 1.723 | 2.333 |
| Theme Implementation | #106 | 2.339 | 3.167 |
| Visuals | #111 | 1.846 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The player is a speaker in an underwater building.
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Comments
Really fun gameplay! (even though at first I had trouble figuring out what to do) it was a really good idea, well done!
Thank you!
This game as a simple and unique gameplay , i play this for much time, the water droping in the ground is so cool
Thanks. I spent some time trying to perfect the particle effect and learned I could add....gravity.
A trial and error type of game and it took me a couple of tries to understand haha. I finally figured out what to do after throwing the object at the water on the ground multiple times (oof). I think its because I have bad eyesight. I thought the water was just coming from past the top of the screen, I didn't see the cracks at first (Its a problem I have). This idea is very unique, you should be proud! :)
Haha, actually I should have thought of that. The leak sprite is a bit small. Thank you for playing!
This game had a pretty unique idea, I was a little confused at first, but understood how to patch up the leaks. This is pretty hard, I only managed to get 64s alive.
Thanks for playing! Actually, it is somewhat hard. You have to jump, be somewhat close to the leak and then there is also a random power meter effecting...the power. However, if this was easier you could run into a case where you patch up the leaks faster than they appear, having a weird 'wait for more action' moment