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ProtoPunk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #26 | 4.076 | 4.076 |
| Theme | #106 | 3.870 | 3.870 |
| Presentation | #109 | 3.978 | 3.978 |
| Originality | #280 | 3.370 | 3.370 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The movement in the game is decidedly slick, and based on momentum and speed. Additionally, you have a "slickometer" which powers your speed, time manipulation, and allows for satisfying moments!
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Comments
Super slick! I really like the sliding mechanic and speeding up as you kill dudes is a really fun core mechanic. I think maybe slowdown would be better suited to right-click?
Sweet game, well done!
Thanks! The first update we make after the game jam build will include right-click being the default slowdown binding and some other settings related to it!
Chaining slides with kills and zooming around was really fun! Great work!
We are glad you had fun playing our game!
Maaaaan this is slick as hell! Gaining momentum felt so nice here
We’re glad you enjoyed it! The team worked really hard to dial in that sense of speed and momentum.
This game is fantastic! The soundtrack might be the best I've heard this entire jam and after realizing bhop was possible the game was a lot of fun. I can imagine just how fast a speedrun would be
We are so glad you liked it! Our music and audio designer did an incredible job!
Awesome!
How clever to give speed boost on kills to reward shooting down enemies and make it progressivily harder to do so.
I can already see speedruns of this, SLICK!
We are glad you enjoyed that mechanic! We’re also hoping to see some speedruns in the future too!
great slick game this one
nice lil slick game right here
Slick indeed. Thanks for playing!
Really fun! Clean style, continually jumping and then sliding to get the speed going was awesome. Great job!
Glad you liked it! Thank you for playing our game!
This was really fun! I'd like to see an expanded version sometime.
Many of us have expressed interest in continuing the project, potentially for a steam release, so that is likely! Thank you for playing our game!
Awesome game! I love the sense of momentum, and the level design works well to complement the speed. Nicely done!
Glad you liked it! Thanks for playing!
I love the feel of the game. And is the best 3D game that I have played so far. Bravo!
Thanks! I'm glad you like it!
This is the best 3D game I have seen so far. Excellent work. Those are very good 3D graphics for a browser game. Good job!
Thanks, I'm glad you like it!
Moving fast and hitting enemies feels fun, I do wish that every level was just a long downwards slope like the second to last one because it all really clicks during those high-speed moments. Fun game!
Glad you had fun! We definitely will modify the levels to have more moments like that, as that is where the gameplay shines
Love the cartoonish shader, does wonders for the art style. Very slick job guys, the movement and sound design felt great :D
Thanks for playing, glad you had fun!
I love revolvers, just that simple one-hit-kill is so addictive! The sliding and time-slowing here are also very satisfying, this game feels goooooood!
Awesome! Glad you feel that way!
Neat, do wish the slow-down powerup was something I needed to use for simply level traversal as I forgot I even had this skill.
Thanks for playing! Agreed on the timeslow, we're planning on making it a more important part of the levels since it feels pretty cool imo
Game feels pretty slick when you are hitting shots and sliding around. Some levels felt like they needed a lot more enemies though, I was craving speed boosts and there were none to be found for stretches. Great work!
Thanks! I agree we will take a look at putting in more enemies, especially on the second level and the final level, along with some level design overhauls in the future.
Love a good bhop, I couldn't quite figure out what to do at the start for a while there.
Hope you enjoyed! We will try to refine the tutorial in the future, so it's a little more helpful
Fun speedrunning game, I was hoping for enemies to shoot back at some point but overall the look and feel of the game was great!
Thanks! We were considering making enemies shoot at you, but we ran out of time. We definitely want to consider more interaction from the enemies in the future, instead of leaving them as target dummies