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Drum Roll Please's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #103 | 4.000 | 4.000 |
| Theme | #114 | 3.818 | 3.818 |
| Originality | #159 | 3.727 | 3.727 |
| Fun | #220 | 3.212 | 3.212 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Oil slick dripping from a barrel can be used to light things on fire or destroy you.
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Comments
Loved being a drum of oil--wish there was even more stuff to burn! Congrats!
the game itself was fun and an interesting take on platforming with the heat mechanic! i however managed to find a bug were hitting space and up arrow at the same time created a super job which forced my barrel off the screen never to be seen again but not ending the level requiring a manual restart. Its an easy bug to avoid and is not gamebreaking but i figured you would like to know :) great game!
this game's great, and i too can confirm that it makes you feel like a steel barrel of oil. i like the screen shake whenever you land, it really shows how much weight the player character (a steel barrel of oil) truly has. also i like the second level's solution it's pretty neat. my one singular gripe is that the player doesnt move with sideways moving platforms by themself but i dont know how to do anything in godot so i dunno how hard it is. plus, the game is still really fun and unique so who cares about one small thing!!! :D
The game is very short but has a lot of charm. Very cool that you gain more height with well timed jumps. I also have to admit that it has a pretty clever title.
My only issue was with how much it tanked my preformance, but I guess it’s due to the fluid and fire simulations, so it’s understandable. Even though it lagged on my device I still pushed through and managed to beat it.
Ah thank you for the feedback. I tried to optimize as best I could, but there's definitely more work that could be done to really get this working the way I want it to. At least with a short game people can finish it even when there are some issues hah
The movement really makes you feel like a barrel full of oil. I was incredibly frustrated but equally determined to wrest control of this barrel and after an embarrassingly long bout of falling from level 1 like a baby chick from a nest, I finally got the hang of it. The solution to level 2 was very clever and really shows the potential of this concept! While short, the great presentation and level of juice in this game make it feel like a polished title. Great work!
Thank you for such poetic feedback! I'm feeling really inspired
Nice game. Nice presentation. It a little frustrating to my taste, it is ok though. Good job!
Thanks for playing!
ended so sooooon :( i loved what i played, beautiful, smooth, clever. amazingly designed levels and mechanics. great job!!
Ahh thank you so much! That is my biggest frustration with my submission.. a couple bugs I can deal with, but I really wanted to get more done.
The solution on the second level sparked so many design ideas in me that this game could have, very cool concept and execution!
Thanks! I had a lot of ideas sketched out that I couldn't execute in time, but I'm playing around with now
Drown and lit myself on fire several times. 10/10 Good game

Woo! Well done, if you didn't drown and explode I'd be disappointed
absolutely stunning presentation
Thanks so much!
Rather frustrating movement to be sure, but I liked the art style and the CRT shader looked nice and fit the pixel art nicely!
Clever title and I really like the title graphic
Thanks for playing, and the feedback!
Lit concept, definitely curious to see what a more polished and extended version of this would look like.
Thanks! I'm hoping to actually extend it.
Very nice! Controls great, I just wish it were longer!
Thanks so much!
while pretty hard to control, It was still fun!and i love the vibesss
Thanks!
This game was really challenging! Took me an hour to beat even though there were only two levels! :þ Very slick! I like it!
Thank you so much!
Loved all the post-processing and polish of this game. From the oil spills to the physics-based movement of the barrel, I want to play more!!!
Thanks! I didn't get nearly as much done as I wanted so I'm planning to fully flesh this out once voting has ended.
I had a hard time getting used to the movement because of, what pros call a "skill issue"
The artstyle and soundtrack worked together like a charm, I really enjoyed it
And once I was able to find an exploit, I easily beat both levels :D
The exploit in question: if you press W and space simultaneously, you jump a lot higher, about 3 to 4 times the usual height
That's a great catch.. I feel so exploited lol. Thanks for this, I really appreciate it!
I really love the art style and flicky CRT effect. It's a really cool concept but I couldn't get past the first level. It's really challenging XD
Thanks! I did lean toward the challenging side as I was running short on time and wanted to give something to frustrate a bit. I do intend to build this out more to what I initially intended and the difficulty should have a smoother onramp.
I absolutely love the visual style and the presentation! The movement is challengingly difficult, and the crt effect is really cool!
Thanks so much!
Awesome platformer with a super unique movement and damage system. I love frantically rolling to water when im at 90%!
Hah thanks!