The play-doh art style is great and very unique! The gameplay is fun and chaotic!
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Soul Slide's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #108 | 3.988 | 3.988 |
| Fun | #143 | 3.457 | 3.457 |
| Originality | #203 | 3.593 | 3.593 |
| Theme | #369 | 2.938 | 2.938 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The main mechanic is a slick, satisfying slide of shapes. Also, I made all of the sprites and the background texture from my daughter's play-doh, which I think made this project look pretty slick.
Comments
As others have said, I love this unique art style. It's truly one of a kind which is hard to do these days. The gameplay is simple but satisfying, although it felt a bit too luck based. But I get that's more of a personal preference type thing. Great work overall, an equally fun and unique entry!
I am so glad you like it!!! Yes luck is absolutely the crux of this game... it's relatively easy to decide where to place the shapes, but the spawn point, the spawned shape, the spawn of power ups and spawn rate shapes, and which shape you get to throw is all up to randomness which leaves a bit to be desired! I'm thinking enemy powerups, power-up choices, and maybe some more intentional spawn patterns might make skill seem more significant.
Really nice and simple to get into. Appretiate the horror music choice at the end :D Well done!
awesome aesthetic and very slick !! love the clay ^-^ hope you add more levels in the future
The music during the first dialogue goes nuts. Using play-doh for the models is also so cool. I never really figured out a good strategy, it felt a little like luck of the draw, but I still enjoyed all the aestheticsss
thanks a lot!! Yes it definitely relies heavily on luck. The best strategy is to focus on SR pieces that slow the spawn rate and to get as many power ups as you can, but if they don’t come or if the same tower gets a random spawn too many times it can be over really quick! My fastest run was 1:30 because I got so many power ups to spawn randomly
Nice game! The mechanic is simple, but addicting. It's good for a relaxing, idle game. Well done!
You perfectly captured the vibe you were going for and the presentation is crazy good! I wish I was better at the gameplay ahhaha
I look forward to what your funky clay brain comes up with next!
Its very, very fun, and chunky clay style is very unique.
A great and slick little game!




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