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A jam submission

Soul SlideView game page

Submitted by Bootable — 3 days, 10 hours before the deadline
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Soul Slide's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1083.9883.988
Fun#1433.4573.457
Originality#2033.5933.593
Theme#3692.9382.938

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
The main mechanic is a slick, satisfying slide of shapes. Also, I made all of the sprites and the background texture from my daughter's play-doh, which I think made this project look pretty slick.

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Comments

Viewing comments 40 to 21 of 68 · Next page · Previous page · First page · Last page
Submitted

The play-doh art style is great and very unique! The gameplay is fun and chaotic!

Developer(+1)

thanks a lot!!! It was a joy to create

Submitted

Super fun to play and the playdoh sprites are beautiful

Developer

I am so glad you liked it! I am finding the gameplay is pretty addicting- I’ve played it several times myself

Submitted

Loved the music! Knowing that the models were actually physically sculpted definitely makes this slicker!

Developer

Thank you so much! Music is my passion :D

Submitted

Charming, unique, and fun! Lovely take on the genre, very cool. Would be nice to have a preview of the next shape to plan ahead though. Great work!

Developer

I’m so glad you enjoyed it! You know, I had that feature in the game and then took it out because I was thinking it could be one of the powerups but then I never made it a power up hahaha oops!

Submitted

I voted 

I like it

Developer

thanks so much!!

Submitted

this is super fun and relaxing. love the play-doh!

Developer(+1)

thank you!!! That’s exactly what I was going for :D

Submitted

I really liked the art style and game mechanic of this game.

Developer

Thank you!

Submitted

I wanted more of the squiggly entity. Neat little game

Developer

thanks a lot! Perhaps I will figure out a way to feature the steward more prominently 

Submitted

As others have said, I love this unique art style. It's truly one of a kind which is hard to do these days. The gameplay is simple but satisfying, although it felt a bit too luck based. But I get that's more of a personal preference type thing. Great work overall, an equally fun and unique entry!

Developer(+1)

I am so glad you like it!!! Yes luck is absolutely the crux of this game... it's relatively easy to decide where to place the shapes, but the spawn point, the spawned shape, the spawn of power ups and spawn rate shapes, and which shape you get to throw is all up to randomness which leaves a bit to be desired! I'm thinking enemy powerups, power-up choices, and maybe some more intentional spawn patterns might make skill seem more significant.

Submitted

I love the playdoh art. Super cute!

I got 970, just barely lost ><

Nice lil variation on match 3 games. Well done!

Developer

I am so glad you enjoyed it!!!

Submitted

Really nice and simple to get into. Appretiate the horror music choice at the end :D Well done!

Developer

Thanks a lot! I am really glad you enjoyed it :)

Submitted

only 3 levels or did i die?

Developer

there is in fact only 3 levels! If you see the “you win” screen you know you win, and if you see the “game over” screen you know you died

Submitted(+1)

yup, made :)

Submitted

liked the music + the game n stuff

the stressful trap beat was a fun touch 👍

Developer

thank you! I’m so glad you like it

Submitted

awesome aesthetic and very slick !! love the clay ^-^  hope you add more levels in the future

Developer(+1)

thanks!!! Yes I think I will add some more levels, some more game mechanics (like some difficulty scaling “bad” powerups) and introduce an infinite “arcade” mode

Submitted

The music during the first dialogue goes nuts. Using play-doh for the models is also so cool. I never really figured out a good strategy, it felt a little like luck of the draw, but I still enjoyed all the aestheticsss

Developer

thanks a lot!! Yes it definitely relies heavily on luck. The best strategy is to focus on SR pieces that slow the spawn rate and to get as many power ups as you can, but if they don’t come or if the same tower gets a random spawn too many times it can be over really quick! My fastest run was 1:30 because I got so many power ups to spawn randomly

Submitted

Nice game! The mechanic is simple, but addicting. It's good for a relaxing, idle game. Well done!

Developer

thank you!!! I’m so glad you liked it

Submitted

You perfectly captured the vibe you were going for and the presentation is crazy good! I wish I was better at the gameplay ahhaha

I look forward to what your funky clay brain comes up with next!

Developer(+1)

Thank you very much!!!

Submitted

Its very, very fun, and chunky clay style is very unique.

A great and slick little game!

Developer

I'm really glad you liked it!

Viewing comments 40 to 21 of 68 · Next page · Previous page · First page · Last page