Haha great game! nuff said!
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Clean Sweep's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #52 | 3.863 | 3.863 |
| Presentation | #86 | 4.110 | 4.110 |
| Originality | #105 | 3.918 | 3.918 |
| Theme | #142 | 3.726 | 3.726 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The player character is a "slick" aka cunning art thief that needs to use their wits and slippery surfaces to perform a perfect heist. The game also includes "slick" visuals, music and one-liners.
Comments
Very fun! My favorite part was depositing the trashbag art and getting the "$2 cleaning" popup lol
Thankyou for the upfront disclaimer about refresh rates on the monitor causing physics issues haha.
I saw pretty quickly what those physics bugs were ahahaha "It's a feature" not a bug!
Pretty fun controls, nice cartoony look/feel/sound so it tied well together.
Really nice that the team managed to add the coffee spilling on dropping with too much force.
Also $15 for a coffee? I didn't realize this was a real life simulator.
Grabbing the cart from the front/side was funny with the arm positioning .
I think the cart went through the map when I respawned while holding it (again i'm on a 240hz monitor so this probably didn't help given the known physics bugs).

It was dam hard to resist the urge to press the big red button.

Surprisingly it didn't send the building into lockdown.
I found it really satisfying bugging out the cart behind a wall while I had it held and then waiting for a guard to cross my path and launching it into them (Another Bug? Or another Feature?).


Jumping off edges with the cart attached was hilarious, it would go into a spinning fit above you.

Super fun game, obviously physics jank but that's part of the charm, super hard to account for all these edge cases in a 9 day jam.
For some reason the "I wish I wasn't Colorblind" comment spoke to me, particularly in a museum of all places haha.
Keep this up, I could definitely see this becoming a really fun friend slop game!
Much obliged! Yeah, few days ago we watched a streamer play the game and the physics were going WILD. It's a bug when the items being held won't stay still and want to phase through the walls. Otherwise it's a feature and a part of the physic jank charm. Spilling coffee was a main feature because of the theme, so it had to go in. Isn't that how everyone holds their cleaning carts? :D
Glad you got the courage to press the red buttons! I'm gonna say slingshotting the cleaning cart is definitely a feature. I've heard we shouldn't patch the "summoning" of the cart when dropping from a ledge. We're also happy to hear the dialogue spoke to you! Thank you for playing and for the comprehensive feedback :)
Such a fun game, The controls are nice and simple without too much to remember. Not sure if this was intentional but I was able to scrape my cart along a wall to collect a ton of paintings really quickly. The museum also had a lot of fun features, and the voicelines are incredibly funny.
Very slick and very fun! I like the music, the models, even the voice acting feels nice!
I really wanted to pile up all the art in one place and just slam the cart into them all at once but i got caught!
I like this game
I hope if they do a collection of games for Steam (like what the jack-jam did) that this game gets in
Loved the game! Great visuals, gameplay, and one-liners. By the end I figured out how to turn the cart on its side and just vacuum up stuff.
Well made 3d game for the game jam. And more importantly, it controls well too! I also like the little animations that are added throughout the game. Kudos!
Do make sure to play and rate our game as well (it might take a minute for it to load)
moving the cart around is so satisfying, trying to act nonchalant while yoinking everything really makes you feel something
I went into this without reading anything about it or what was written on the screen, so I proceeded to just play cleaning simulator for like 10 mins ;D Once I figured I need to steal stuff (which was clear, I was just lazy) it made the game really fun. Really nice level design as well.
I enjoyed this one a lot! There's a surprising amount of stuff to do, and a lot of fun optional challenges! Well done!
Very well made and fun game! I really like the keycode rooms and overall how engaging the map is. I wish there were some more challenges with getting valuables coupled with additional ways to avoiding the guards, and I could see this game get expanded more.
So this is how the Louvres robbers were able to pull it off!
Wow. Im astonished that you made this in a week. Good job. The voices are a lot of fun. Also I was able to avoid the guards by using my cart as a shield. Wish things were that easy in real life. Thank you for the game!
“I dont know about fine art, but thats a fine cart” had me audibly laugh! Honestly this was so fun! i spent way to much time throwing things at the guards for no reason lol








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