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B&W's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #46 | 3.448 | 3.448 |
| Graphics | #76 | 3.276 | 3.276 |
| Audio | #88 | 2.759 | 2.759 |
| Controls | #88 | 3.000 | 3.000 |
| Originality | #91 | 3.241 | 3.241 |
| Theme | #114 | 2.621 | 2.621 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
My initial game idea was similar to this. Very cool concept!
Nice game :) i enjoyed the idea, even though I am not particularly good at speed puzzles, specially platformer ones! A suggestion of mine: even though there is a reset level button there, maybe keybind it to keep the gameplaying flowing, without having to switch hands to mouse. Also, giving a headstart would be a nice feature as well. Nonetheless, great work!
Thanks for playing the game <3 , the reset on a keyboard keybind is great add
I could think of a few quality of life improvements, given the time line. (A quick 3 2 1 go before the level starts. ) It becomes Jarring how you start moving at the start every time you die or run out of time.
It's a cool concept though.
Appreciate the feedback
I had a difficult time with this one, but that was more my failing than yours! Cool idea
Glad you liked it
Love the concept! Also, nice to see another 2D Platformer in the running. Game wasn’t too hard for me, and I can see this being able to be expanded upon. And this is apparently also your first game just like me. Very impressive for your first.
Thanks alot <3
This reminds me of those rage-baiting platformer game :D. Cool concept, but how closely tied it is to the theme?
Regardless, it seems like this is your first game? Keep up the good work man!
My first thought was that the character was not in the right place/dimension and you have to switch dimensions to get him to the right one , i didn't deliver the idea well that caused confusion :D
Fun game, I have to agree with the others though, the game is quite difficult with no coyote time.
I also think that the timer should be for completionists. The game is dificult enough without it.
The level design is great however and the idea is really cool!
I have to work more on the difficulty , appreciate the feedback <3
I agree with other comments; For a platformer game, tight controls are everything, and some input buffer and coyote time would go a long way. The game and the concept are very fun, though☺️ I always enjoyed "dimension switching" mechanics, and if polished, this game could be very good!! ☺️☺️
Appreciate the feedback <3 , the controls needs more polishing , i will work on that more in the future
this is an incredible game 5 stars
Glad you enjoyed it
Hard but kind of fun. I think the time could be more forgiving.
I'll work on the difficulty more , thanks for the feedback
Love the concept! Just wish if there was coyote time, I also wished if you can hold to keep jumping like in geometry dash, or at least buffer time.
holding jump like geometry dash is a nice touch , thanks
Could you rate my game too ^^
I liked it.
Some coyote time and R hotkey for restart would be nice.
Thanks for pointing it out <3 , i will add them it in the futur games , it was nice learning exp
really good , i liked the idea, but i dont think it fits the theme of the jam :)
Cool artstyle! That last level was a doozy. I was still determined to beat it though!
Appreciate the comment , maybe the difficulty was a bit "out of place"
Really cool concept and the gimmick is really fun, but the movement controls are too frustrating imo. This game could really benefit from buffer inputs and coyote jumps, especially when you're already fighting the timer and your own stamina.
Other than that, pretty fun game
Appreciate the feedback , glad you liked it <3