Love the idea! I'm a fan of Typing Of The Dead so this is right up my alley. Plus I like that some letters like W and M require a lil experimentation to figure out which they were thanks to the spinning. I will say that difficulty probably ramps up a bit too quickly. It felt like after only a few letters gravity got turned up and letters started circling the blue hole without going in. I'm wondering if that game detects multiple input. Like if W, A and T are out should be I mashing "WAT" all at once, or is the trick to be typing W A T really quick but one letter at a time? Either would be good but it was unclear what was having an effect once the physics took over with a lot of letters flying about. But yeah super good stuff and love that you managed to get difficulties - even if normal was plenty for me. I was also wondering about using keyboard for the main menu too?
Play game
Catch the Letters's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #25 | 3.667 | 3.667 |
| Concept | #52 | 3.000 | 3.000 |
| Enjoyment | #62 | 2.444 | 2.444 |
| Overall | #63 | 2.815 | 2.815 |
| Use of prerequisite | #68 | 3.333 | 3.333 |
| Controls | #77 | 2.333 | 2.333 |
| Use of theme | #86 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker





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