Like others have said, it’s very challenging at the start, but I feel the payoff really outweighs that initial difficulty. The aesthetics are on point, and the game feels smooth overall. Really well done!
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SlickShot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #51 | 4.062 | 4.062 |
| Originality | #54 | 4.125 | 4.125 |
| Fun | #110 | 3.562 | 3.562 |
| Presentation | #111 | 3.969 | 3.969 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
You need to be slick to shoot, reload, and twirl your pistol fast enough. Mobsters are trying to outslick you with their attire as well. Slick sound and transitions out of each room should make you say, oh that's slick!
Comments
Immaculate mechanic, so much room for style, especially after some QoL improvements and an improved difficulty curve. My main gripe was the gun position at the start of a round. I wish it either always started in the center or started wherever your mouse was, rather than snapping from the center to wherever your mouse is. Other than that, I had a great time. Amazing work.
Stylishly slick! Loved having the replay at the end of each level
I fear any room with 4 ladies wielding dual pistols a little more now. good game
Damn, this is an interesting challenge with a really creative setup. Very satisfying to play too, nice!
Definitely my favorite game of the jam thus far. It’s satisfying, stylish, oozing with charm, and seduced me into playing it for an hour straight to get all S (which I did, it became a lot easier once you realize that mouse placement persists between restarts so you can basically pre-aim one shot per room). Wonderful little arcade game, and basically the perfect game jam game.
Hitting a bunch of slick shots in a row made me feel really cool. There is a kind of sudden difficulty spike, but still a fun challenge.
Unique game mechanic and very fun to play! The art and music are great too!
Interesting mechanics and nice polished visuals. It's a lot to think about all at once, with the reload system, but I like that. The levels are a tad unbalanced though, I wanted to play more but I couldn't get past having to get 8 headshots in a row in 4 seconds. Maybe if there were another way to get more ammo? But it is definitely satisfying when you can pull it off!
Thank you for the feedback! The consensus seems to be that it's too difficult. I'm disappointed in myself because I designed the levels and should have foreseen that. But I fell into that trap where I played it so much and got so "good" at it, that I was worried it wouldn't be enough of a challenge. But the lesson here is to remember that most people will play these games for 2-5 minutes, so I need to design accordingly.
The theme is spot-on—stylish and slick! The gameplay is fun yet quite challenging, but I still had a great time playing it.
The presentation and gameplay are SLICK. Finishing levels feels so good. Super slick way to reload a gun. Once I learned the mechanics I was sliding through the facility. Yall slick for this one!






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