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A jam submission

Tentacool!View game page

A game made for the Big Mode Game Jam 2026
Submitted by HurtTree, SavestateCorrupted, ZekaZeroTwo — 1 hour, 49 minutes before the deadline
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Tentacool!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1693.6883.688
Presentation#3643.0003.000
Theme#3932.8442.844
Fun#4162.6252.625

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
You can slide around and use slingshot for some slick movement.

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+2)

Clever game! Octopus Gang rise up!

Submitted(+2)

Nice! It ran a bit slow for me but I'm sure this is WebGL's fault and not your own. I didn't manage to wrap my head around the slingshot controls. But holding and shooting 6 weapons simultaneously is a power fantasy for sure, nicely done

Submitted(+2)

The way the guns all display when equipped and shoot is really satisfying, good stuff!

Submitted(+2)

The idea of having multiple guns, one for each tentacle, is so clever. Nice work! 

Submitted(+2)

I love that I can wield as many guns as I have tentacles. The movement and aiming felt pretty good. The music was definitely slick as well. Nice work!

Developer(+1)

Thank you!

Submitted(+1)

Lol really brilliant idea. I feel like there's a Super Hot potential of developing puzzle stages around specific weapon combinations. Awesome work.

Developer

Thank you! I can see that work

Submitted(+1)

cool idea that has potential, with some more polish and some small QoL additions (maybe something like slow mo fora second on slingshot) I could see this working as a speedrun game in the vein of something like neon white or bloodthief.

Developer

Thank you!

Submitted(+1)

Once I understood the slingshot movement, I was really impressed with the gameplay. I really started enjoying speeding through every area by slingshotting and crouch jumping (though chrome would sometimes open the bookmark popup while crouch jumping). Just having a bunch of tentacles on the sides of the screens holding whatever combination of guns you wanted feels so cool, especially when you're firing them all at once. Some additions I would like would be adjusting the health of the enemies, as sometimes it feels like it takes a while to kill just one shark, even when you have multiple guns. I think there could have also been a different button for attaching a slingshot, as I would sometimes do that by accident instead of picking up whatever gun is on the floor. Aside from that I just had some troubles loading the game in Firefox but Chrome seemed to work just fine, other than that great job with this!

(+1)

Once I had 5 guns I knew I was cooking. If there was a little more direction than homociding sharks I see the potential.

Submitted(+1)

A sextuple-wielding octopus is the most badass thing i've seen all day

Submitted(+1)

This is such a cool concept! It's a little tricky to play, but i can see the vision. I'd love a free roam mode to slingshot around with my tentacools.

Submitted(+1)

Ran into a bug but switching browsers fixed it. [TypeError: GPUDevice.createPipelineLayout: Element of 'bindGroupLayouts' member of GPUPipelineLayoutDescriptor is not an object]

Pretty cool  octa wielding!! wish the guns had more ammo tho and when you run it ur scrambling to pick em up off the floor. Maybe a toggle setting to autopickup weapons off the floor would help

I like the speed you get from grabbing twice and then boosting, can get some real airtime that way

Submitted(+2)

Those dolphins had it comin' 

Submitted(+1)

Very creative game. I laugh when I realized I could have 8 weapons XD. I struggle a little when grabbing weapons, that is one of the few things I can mention. Other than that is a very good game.

Submitted(+1)

It's a nice touch that you hold the rifles with two tentacles lol

Submitted(+1)

The decision to make the grappling hook and taking weapons the same button is a bad one. At some point it just stops taking the weapons for me.

Do you at least have a congratulations screen when you kill all the dolphins? The game lags on my machine, so it's not really enjoyable to find that out.

Submitted(+2)

This was fun, it took me a while to figure out shooting and using the slingshot but it's a really cool idea. I do think if the dolphins moved around the gameplay would be more dynamic.

Submitted(+1)

Man, it is just to shoot a buncha guns at the same time. If the enemies were a bit stronger, it would be even more fun/tense. 

Submitted(+2)

Crazy idea. I had a hard time getting the hang of the controls and still don't quite get the slingshot, but I like that you're doing something weird here. I did appreciate being able to hold multiple guns and trying to juggle many at once. I will note that the game did not run on Firefox, but I was able to run it in Chrome, so maybe a warning about that in the description somewhere could help people.

Developer

Thanks for playing! Sorry the game is using (or supposed to be using) WebGPU and I think its still experimental for unity and some browsers.

Viewing comments 22 to 3 of 22 · Next page · Last page