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Deep Blue Mine's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #40 | 3.818 | 3.818 |
| Gameplay | #61 | 2.455 | 2.455 |
| Fun Factor | #82 | 2.273 | 2.273 |
| Audio | #84 | 2.182 | 2.182 |
| Overall | #88 | 2.470 | 2.470 |
| Visuals | #98 | 2.182 | 2.182 |
| Special Object Implementation | #110 | 1.909 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The theme is related as it takes place underwater. The object is related as it gives the player instructions
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Comments
Good concept and gameplay but it needs way more feedback and introduction to the mechanics
Are the upgrades implemented?
I like the sound feedback when you mine but I couldn't really understand how much mining I did or how many upgrades that gets.
The game's concept is good. It's fun to swim, collect resources, and upgrade. The only problem is the lack of introductory information. It's unclear how some things work. But overall, it's a very good game.
Cool concept. I played it for quite a bit, its nice just swimming around, gathering things, and upgrading your stuff!
I wish there was a little more feedback given to the player, like what each upgrade does, how many of each you unlocked, or how the oxygen bar works cuz it jumps around like crazy, etc.
Great game though! Great job!