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Flippy Card's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #14 | 3.333 | 3.333 |
| Polish | #17 | 3.333 | 3.333 |
| Overall | #28 | 3.093 | 3.093 |
| Innovation | #32 | 3.111 | 3.111 |
| Graphics | #34 | 3.222 | 3.222 |
| Progress | #39 | 2.889 | 2.889 |
| Fun | #42 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
pre-jam devlog (optional)
I joined this jam in panic because of things...
then whatever I'll make the game anyway
I started doing this project around 2 weeks ago
it will be simple, as long as it's playable
Post-Jam Devlog | Post-Mortem (optional)
It's a lesson for me because a game as simple as this can be quite difficult to make.
It's the first game where i actually proud of
never before i made a game this serious
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Comments
this is an interesting concept for a game, and it looks and sounds good. my main suggestion would be to give the player a clearer reason for picking one card over the other. i'm wondering if there's a way to change the odds based on the type of card you play; e.g., picking a higher card might increase the number of coins you can flip, giving you better odds (with two coins against one [medium card vs low card], there would be an 87.5% chance of winning or tying, but with two coins against three [medium vs high], the odds of winning or tying drop to 50%). assuming my math is correct :-)
one other suggestion: on my browser the whole viewport moves slightly when the cursor moves. this effect is a bit jarring.
overall, i think this has the potential to be a really fun game combining strategy and luck!
Thanks for sharing the game. It feels a little too random to be really fun, but if you have upgrades which tilt the odds one way or another, I can see how it could become interesting. Feels like the game could make use of the suits and add another layer of depth. Also, didn't really do anything with the cash, and I beat both opponents.
Nice game! The art looks great. The idea is very interesting, but either I don't fully get it yet or my luck is just bad. 6 tries with Limine and I only win once
Thanks for trying my game. yeah... the early stage of the game is heavily rng based for now, i need to do more brainstorming for new ideas so the players have more choices instead of relying on coinflips.
Great job! Polished for the short time frame.