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E-THO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #165 | 3.392 | 3.917 |
| Presentation | #211 | 3.608 | 4.167 |
| Theme | #268 | 3.248 | 3.750 |
| Originality | #365 | 3.103 | 3.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
It's a racing platformer with a powerbrake; the player can stop on a dime, then convert that energy into the other direction without losing momentum.
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Comments
I love the aesthetics, music, and audio. The controls are very responsive and the physics feel good. I couldn't finished the timed mission, but that was definitely a skill issue and not because of the game itself. Great work!
Very nice and engaging momentum gameplay that had me in a flow state multiple times! Nice details like the sprite changes based on speed and downhill movement as well as the parallax background. The music on the timed level was intense and added a lot to the atmosphere. The game itself was fantastic, but I wish you had put in at least a main screenshot for the game page to draw in more players.
This game feels really slick and fun when you're moving and braking efficiently without interruption, which makes it sting all the worse when you do hit a wall and need to rebuild everything. It took me a while to understand how the power braking stores power but I liked the game a lot more after realizing that. My biggest complaint is probably just that restarting on the water silo level takes too long. Very cool feeling game.
This was a lot of fun, I wish it was longer. I thought the intro and implementation were really good
Nice presentation and intro. Found a little bug - I clipped through the map at some point :P Nice work!
perfect theme match, I like the music and the controls
Really good implementation, and super slick presentation all round! For some reason it didn't work properly for me on Firefox (the first level would just load a black screen), but it did under a chromium browser and I'm glad it did, that was great.
Bro single-handedly gave me the Danny DeVito “I get it” moment for the entirity of the Sonic franchise.
Super great implementation of 2D momentum platforming. The presentation is very nice as well.
The presentation is so good! The controls felt tight and give just enough options for some slick maneuvers.
I’m not very good at it, but had a lot of fun playing it. Thanks for making this!