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Pipe Dreams's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #333 | 3.015 | 3.636 |
| Presentation | #418 | 2.789 | 3.364 |
| Originality | #447 | 2.789 | 3.364 |
| Fun | #460 | 2.487 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The game feels slick to be by building momentum through clean transfers from 1 pipe to another, on a skateboarding. Allows for creative platforming while only using 1 button to control player.
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Comments
Nice little game. It lack some air control as I can not move when in the air once I do a trick and i am falling down. I get on top, but I can not get to safety and I fall regardless.
Very fun once you get up to speed! I would suggest increasing the base speed a little so you can get going faster on a restart.
The midair trick system for timing your boosts is a really clever and fun idea! Great job!
Very cool, and congrats on the first game! Very well done :) one constructive feedback that I could add is to look into coyote time, I feel like this game could benefit a ton from it since I found myself very often jumping a tad too late and triggering the trick instead of the initial jump.
I completely forgot about that, i think its because I got so used to my own game. Thanks for the feedback!
I love the mechanics, having to time the right trick to the right size jump was super fun. Would love to see more levels one day.
Love the idea!
This was great! The timing is a little tricky, but it’s fun to get a big boost!