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A jam submission

False KingsView game page

3D Platform Fighter
Submitted by adfxgames — 24 days, 15 hours before the deadline
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False Kings's itch.io page

Results

CriteriaRankScore*Raw Score
Playtested this one#322.1213.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer (1 edit)

I updated the game to version 16. Nicer graphics, and presentation. Bug fixes. 

System was changed to make combos happen more frequently.

Submitted

Interesting idea! I think this has the potential to become really something awesome, I personally would love a more polished tutorial, and maybe a training area where I can beat up a dummy so I can get around to understanding the game more!

Developer(+1)

Thank you so much for the helpful feedback! Do you have suggestions on  what would make the tutorial be more polished? 

I will set the training partner in training mode to idle by default. That makes more sense for what training should accomplish. 

Submitted(+1)

Often what you see is a guided experience where players are required to perform specific actions a number of times

Take for example assassins creed 2, where the player enters the ring with the PC's uncle and they have to perform a set of actions that guide the player through combat, effectively becoming a combat tutorial.

Something like that borders on stereotypical nowadays, but maybe other fighting games like tekken have better ways?

Developer

I updated the game to version 15.6.1. Performance has been improved. No more stuttering for 4 player match. Bug fixes. Characters models are bigger for easier viewing and tracking of the opponent and your own character.

Developer (1 edit)

I updated the game to version 15.6. Computer players were added to versus mode.