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Evaluation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #394 | 2.670 | 3.083 |
| Originality | #407 | 2.959 | 3.417 |
| Presentation | #497 | 2.454 | 2.833 |
| Theme | #574 | 2.093 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
I interpreted "slick" as taking a core game mechanic and allowing the player to have the freedom to experiment different ways to use or abuse that mechanic. The core gameplay of Evaluation is a bullet hell shooter, but I put a twist on the genre by making the game try to sabotage the player in every possible way. I recommend trying to play the game irregularly or in unexpected ways in order to see the "slickness" of the game.
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Comments
I enjoyed that a lot. Final boss v2 one shot me which was expected lol.
the boss did NOTHING, HAH, DEFENSE + HP, oh, invunerable, SHOOT
We do a little bit of trolling
Pretty cool little survivors like game! I loved the way it started slowly devolving as it went on, definitely a super unique take on the genre. Would love to see more of something like this
Thank you for playing, glad you liked it!
This was fun! Big fan of vampire survivors-like games. Really liked the various effects like flipping the controls and camera upside down. Nice job! :)
Cool take on the bullet-hell concept! Very original and great game!
I really like the evaluator messing with the player systems! Also love the popping sound when you hit enemies, super satisfying to shoot. For balance, you may want to reduce player hp and make enemy bullets stand out more
Thank you for playing! I will keep that in mind for post-jam
Very cool concept, I liked the way that the hud and the game would just randomly change, forcing me to do something different