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A jam submission

BattlewugsView game page

A froggy gauntlet for Shadowdark
Submitted by Masters of Evil (@MastersOfEvilRP) — 1 day, 8 hours before the deadline
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Battlewugs's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#74.0374.037
Usability#93.7783.778
Inspiration#94.2784.278
Vibes#154.0564.056

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

A lot of fun elements to this adventure! I think I'll avoid the ornery secretary. She sounds like a pain, except I need that code! I like how you made it possible to reset the stink timer by freeing swamp fairies.  When you say the mockingbird uses "Mimic to cause maximum confusion," are you saying it echoes the players' voices? I thought it was some kind of mechanic because it was capitalized, but I didn't see it anywhere else.  Super cool adventure! Great job!

Developer(+1)

Thanks for the comment! The plan with the Mockingbird was that he would use the Mimic ability to do impressions of crawlers in order to confuse them when he inevitably decides to betray them.

Submitted(+1)

Incredible concept. I would absolutely roll a battlewug for a campaign, or at least sip on some bog juice. Awesome work! 

Submitted(+1)

Such a good use of theme, love the character generation! Looks like a fun dungeon run as a one shot! Great work!

Submitted(+1)

Funny writing, good use of the inspirations. And the cover is so cute, it looks like exactly the kind of goofy little guys that my players love to squish through a funnel like this.

Submitted(+1)

I'd run this any day of the week and twice on sunday. Great work! 

Submitted(+1)

I really like this adventure. It gives me heavy Oddworld/Munch's Odyssey vibes with the factory! I'm ready to start a campaign all about Swamponia or at least include it as a fabled mythical realm.

Submitted(+1)

I love Bog Juice, I can't wait for a player to drink it so I can tell them they're a Nasty Stinker for the next 30 minutes. The theming and mechanics are really strong here, a really great adventure with some really cool custom characters and rules.

Submitted(+1)

Love this! I would run it.

You've done a great job of capturing the joy of being a bunch of disgusting toads with their own zany perspective on things. Making it a gauntlet is an inspired choice.

The choice of technologically advanced elves who are imposing on nature does clash with their archetypal trappings, which was a little jarring at first. But really playing up their snootiness helps to overcome this. Who doesn't like putting snootiness in its place? I would have liked to have seen Li'ink take a bigger role, maybe taunting the battlewugs over an intercom (classic Battletoads vibes right there) to maximise his aura farming.

But the main point of improvement I can see is the map. It's functional, but doesn't do very much to help the GM understand what each room is about and how to run it. If you could punch it up to be more illustrated with the rooms features that would be mint. Bonus points for making it look like something a battlewug would draw!

Developer

That's a great idea bout Li'ink, love it.

Definitely an improved map was top of the list of stuff we wanted to do if we'd had more time, like the idea of a battlewug drawn one even more!