Play game
Octopus Conveyor Line's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #76 | 3.000 | 3.000 |
| Originality | #82 | 3.294 | 3.294 |
| Theme | #88 | 3.118 | 3.118 |
| Graphics | #122 | 2.706 | 2.706 |
| Fun | #125 | 2.353 | 2.353 |
| Controls | #153 | 1.941 | 1.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.






Comments
I guess I didn't get the game because I didn't realize until after playing and reading the comments that you were supposed to use the conveyor belts. Was kind of confused on the purpose of the game since I could just drag them into the holes. I think limiting how players can move the shapes and having some kind of progression or tutorial to show what to do would be beneficial to this game.
Thanks for feedback. The game actually has a tutorial and i intend to make it bigger along with a level sistem to unlock new upgrades and buildings.
Ah I guess I moved when spawning in and didn't see the tutorial info. My bad! maybe a more obvious one? I can't wait to see what you do with it!
Interesting concept. It felt really good when you finally got a good belt line down, but then it suddenly breaks. I would add some more feedback when that happens, so it doesn't just feel a little sudden and unfair.
The conveyor belt mechanic is fun and seems well-implemented, and I think this game would benefit from leaning into that aspect and maybe removing the little main character guy (even though he's very cute) and instead have a static or RTS-style camera.
Also, mad respect for taking the time to implement a little mini-map!
Thanks
I also agree, that dragging the shapes directly is just better than trying to wrestle with all the conveyors.. But otherwise this is a pretty fun game!! I could see myself panicking every time a tile moved 😵💫😵💫 Good job!!
Thanks
a really cool concept, but I found out that dragging the shapes into the holes is faster and easier than using the belt. Also, the building system is a little bit confusing with so many mechanics explained at once.
I think teaching the player the mechanics slowly during the game would help a lot with that. Also, for the left-click controls , we could use shortcuts with number keys (1: building mode, 2: dragging mode, etc.) .
I really liked the music and how the game looks in general.
overall good submission!
Thanks, i totaly agree. The shortcuts are a nice idea and i will add in the update after the jam is over.
Fun conpect. Control are a little bit of off. Most of the time i am stuck with placement and cant drag shape. Adding a return to nothing action like button would be good. Graphics, atmosphere and musics are really good. Love the seagul detail.
Thanks. I will fix this bug in a new version of the game.
Maneira a ideia, funciona perfeitamente com o tema, parabéns!
Vlw.
Looks interesting, but I’m not sure what to do most of the time.
Cool concept , its easier to drag and drop the items to the correct place then using the moving ground due to change that happen too often .
Overall fun game <3
Thanks