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DorfTrader's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #360 | 3.004 | 3.800 |
| Originality | #437 | 2.846 | 3.600 |
| Fun | #509 | 2.293 | 2.900 |
| Theme | #548 | 2.214 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
I consider this slick because I always considered business men to be quite slick. Whether or not they are truly intelligent the best business men are the slickest guys around and they do what they can to make their ends meet. My late great uncle was a commodities trader and he would often refer to his own economic mind as "a slick one". The thought of a "Slick" game made me immidietly think of my uncle.
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Comments
Really engaging economic sim you put into this. Started writing down prices to see where I could get the best deal. Besides that, I could also sympathize with the dorf for wanting to get that castle.
While this isn't my style of game, I really enjoyed the visuals and theme. You nailed the world building.
Fun game, I loved the small random events that happened on the road. The art was awesome too
I really enjoyed this one! Once I understood how the trading works, the gameloop was really fun! The graphics looked very nice and fit well with the trading game.
Sadly my game got bugged once I clicked on the castle.