*slow clap*
stands up
*fast clap*
its a better boss fight than most full game releases have, great job :_)
Play game
CMYK's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #5 | 4.394 | 4.394 |
| Presentation | #50 | 4.339 | 4.339 |
| Theme | #180 | 3.606 | 3.606 |
| Originality | #336 | 3.229 | 3.229 |
Ranked from 112 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The player character and the boss both move in a very smooth and almost slippery manner, the game also features some surprising moments when (for example) the boss starts using some cool new attacks.
Comments
Cool short vibey bullet hell fight. Very satisfying the way the boss's moves compose. The dodge is pretty slick, I appreciate that it stops your fire temporarily as well, so there's a small DPS cost to using it.
Awesome game! The mechanics felt very smooth, and the visuals are very polished. Well done!
That was incredibly challenging, but also very fun to play. I love the visual effects. Nice work!
Really cool! I love the simple aesthetic and the subtle coloring. It feels really slick to play. The dodge feels really big and with a lot of invulnerability which I really appreciate.
I wish there was some kind of indication for me to know if I was dealing damage. I'm pretty sure I was meant to be shooting the black circle but without some kinda feedback I'm not 100% sure I was supposed to be doing that.
I eventually saw the "Thanks for playing" screen but it didn't seem like the fight was actually over so I was kinda confused by that.
This feels really great to play though, well done!
Smooth bullet hell game. Enter the Gungeon made me love this genre
this was the first submission I played (didn't really know how rating worked at the time)
and it's still stuck with me days later, as one of the best I've played, out of dozens at this point.
amazing work.
Straightforward gameplay - gets you sucked in right away! Would love to see more of this in the future!
This is like a filet mignon type of game. You don't eat a filet mignon because you're hungry. You eat it because you love the way that it tastes. This game is like that. You move like an air hockey puck, except also you have a GUN and have to fight a CIRCLE who has a LASER. What a fantastic game. Bravo!
Absolutely gorgeous game! Everything culminated into one beautiful battle that was just the right amount of difficult! Quick, slick, very fun! Amazing work!
Pretty neat twin-stick shooter! The visuals are definitely strong here, and the CMYK asethetic works well for high contrast. The low-friction movement had me a bit worried at first, but even so, it still controls pretty well.
SLIIIIIIIIIIIIIIIICKKK!!!
Combat was crazy! Loved the ending sequence, it was super cool!!!







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