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GRAPPLE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #201 | 3.654 | 3.654 |
| Fun | #225 | 3.192 | 3.192 |
| Originality | #247 | 3.462 | 3.462 |
| Theme | #345 | 3.000 | 3.000 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Slick grappling mechanics through asteroid-filled space. Two grappling hooks for twice the slickness.
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Comments
The background with the stars looks really cool I really like how you did that
Fun and well presented grappling game!
What a terrifying concept, traversing space with a grappling hook. I really enjoyed the music and visuals on this one. I saw that the music and SFX were from a pack, but they were still well-chosen. The grapple mechanics felt good. The game was pretty difficult for me, but that's not necessarily a bad thing. Nice work!
Cool concept! I like the idea of grappling between obstacles.
Cool idea and very diffucult. Love the art and music.
Great sprite art! I liked the mechanic, reminded me a lot of the pull star levels in Mario Galaxy. I did find it a bit difficult, the timing on the second level is either very unforgiving or I am very bad at this.
Thank you! That was our direct inspiration actually so nice callout. And we tweaked the timing a bit too much at the end I think without enough play testers, definitely seems to be leaning into the overly difficult side. Will definitely update it to be more lenient once the voting period ends, thanks for the feedback!
The two different grapple types was a neat idea! In practice, I think the rotational grapple killed your momentum a bit too much to be practical except in niche situations, especially since it can take a while to retract as well. Bouncing around amongst the stars was still fun, though! I enjoyed this one!
Very nice art style, music, and overall presentation! I did not know which way to go at first because the UI blocked the target battery direction icon, but once I figured out where to go, it was fun grappling around in space.
I like the spacey atmosphere! really like the mechanic!
Gotta love a good grapple hook mechanic. Also the sprite work is great.
A lot of slick grappling games this year!! really love how the movement feels and the visuals. The parallax looks awesome ^-^
I really enjoyed the challenge of the mechanics in this game! Very Slick.
Hooks are indeed always great
Man, that grappling mechanic is great! At first I didn’t realize how far you could cast it out. Nice work!
I really like the parallax as well.
Someone else here is a cowboy bebop fan I see! Cool entry with a unique movement mechanic. Thanks for submitting!
IS THAT SPIKE'S SHIP???? wish I there was even more object in the sky :)
Nice slick grappling mechanic!
Great art and music, really solid controls and quite difficult! I never really figured out how to use the right click or scroll wheel, but maybe its just a skill issue
Thank you! Unfortunately we ran out of time for a proper tutorial level but the idea is to hold right click onto one asteroid and left click another to spin around the first and get massive momentum in whatever direction you're heading when you release right click.
always a fan of grappling mechanics
I am so glad to see another person interpreted "slick" to mean grappling hook time! It was fun to play, buta bit hard for me to control. The music and visuals in the game go really well together. Great job!
Thank you! Grappling hooks are truly the slickest of all mechanics!