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can i make the game in scratch but package it

A topic by Blue Gamign created Feb 16, 2026 Views: 183 Replies: 4
Viewing posts 1 to 3
Submitted

i use scratch to make games lmao and i have some of my scratch games up on this platform so i can put the stuff up on here, can i use that method to make my game?

Most likely; in the video, Jonny says that the only thing that is needed for this is the exe file, so it should be good.

Submitted

ok thanks :)

Yeah you 100% can, make it at least decently good and in turbowarp, use some of the stuff turbowarp adds like full screen for instance, .exe files, interpolation, higher fps, etc, etc, and if it's good enough, you can get in. (Also it would be really funny if you ended your video with "Also it's made in scratch f*ck you" or something.) Looking at your games, they seem pretty decent, especially the animations, I would recommend using the turbowarp packager features that I will now list.
Turn off the loading bar.
Turn off the big green flag at the beginning, it will turn a lot of people off.
Turn off all of the normal scratch UI features like the green flag and stop sign and if you must replace them with your own versions as not to put anyone off.
I would strongly recommend trying to get it to just be one .exe file instead of how turbowarp normally packages it by putting an exe file a .zip folder.
I would also recommend changing the .exe icon somehow. (Not really sure how to do that though.)
I think that is all.
Also, all of this should also work in the penguin mod packager if you are using that instead of turbowarp!

Submitted

yeah, that's what i do, thanks for pointing this out :)